Hmm. Couldn't find a button to make a poll; asking moderators to add one for me (: Thank you (:
Whatever, nvm. What do you think? Does warzone need more symmetric maps, or does it rather need more asymmetric maps?
(note: I'm
not talking about "rectangular" vs. "well-rounded" maps).
Here is some common reasoning, as far as i understand it.

Symmetric maps are usually considered to be less worthy just because there are no symmetric landscapes in the real world. But they have one important feature:
they are fair. If you win a game on a symmetric map, the only possible reason for this is that you've played better, and no one can argue with it. Asymmetric maps are excelent for skirmish and challenges, since the teams are never equal in this kind of games anyway, and lack of symmetry creates some campaign-like atmosphere. They can also be deliberately made asymmetric, like
this map, with the purpose of introducing "pro vs. noob" games. But making an asymmetrical map suitable for a fair multiplayer is
very difficult. This usually requires a lot of human vs. human skills to properly test the map and make it fair
despite being asymmetrical.
So the main question is:
Would you prefer a symmetric map to an asymmetric map for multiplayer, even if a well-known "pro" claims that asymmetric map to be balanced?