light Cannon>medium Cannon>heavy Cannon...
...
BB>?
So why not for the BB too?
I think there should be implemented an useful BB weapon for the later game periods.

Bunker buster has a bigger range than most T1-T2 direct fire weapons, it got a max range of 10 tiles & can only be rivalized (in therms of max range) by the HV Cannon & Tank KillerVerin wrote:How about an increase on the bunker busters range?
Its hard to kill defenses when the only Anti- structure weapon in the game has a moderate range.
...why does no one ever read my posts?Verin wrote:How about an increase on the bunker busters range?
Its hard to kill defenses when the only Anti- structure weapon in the game has a moderate range.
your suggestions are no real alternative to a bunker buster.anti-structure – Anti-structure weapons do the most damage against bunkers, but a lot of damage against other structures. They do little damage against tanks and cyborgs. The bunker buster is the only anti-structure weapon in the base un-modded game of Warzone.
The Scourge is an anti Tank Weapon which means the multiplier are on anti tank not on anti structure. (remember malus bonus system (anti tank weapons does only 1/4 damage on hard points! You call that an alternative against a bonus of 300%?????)Zarel wrote:In T3, the BB's niche is superseded by the Scourge and the Seraph. I think this makes for more interesting strategy than a straight-up replacement.
Both are all rounder guns. The multiplier are on very different areas. BBs have effective multipliers on all structure types, the all rounder become always more useless the harder a structure is.(and at the and it have even a malus of 50%)Zarel wrote:Railguns branch off the HPV line, but there are differences. HPV can target air. And HPV is in a longer-range niche (unlike the rail, it has no accuracy dropoff for long range).
Erm, if you get blown up before you can even fire, no matter how powerful I make the next Bunker Buster, it's not going to help.Verin wrote:T3 is unbalanced, taking out multiple super fortresses with scourge rockets is not logical. We need a weapon that is good for taking out those turtle defenses WITHOUT getting blown up before we can even fire!!! >:( Reduce superfortress range on increase bunker buster range
I find that quite intriguing, how exactly would magnetic accelerators launch a payload of high-explosive on a non-LOS trajectory?3drts wrote:... I'll also throw my vote in behind some form of rail gun/gauss artillery ...
I suggest the "Jackhammer" Rotary Assault Rocket Launcher, a rapid-fire BB launcher that could be very effective against slow-firing fortresses.Verim wrote:... We need a weapon that is good for taking out those turtle defenses WITHOUT getting blown up before we can even fire!!! ...