Nuke Mod for Warzone 2100

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Black Project
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Nuke Mod for Warzone 2100

Post by Black Project » 08 Sep 2010, 05:01

This is a simple nuke mod in response to this thread: viewtopic.php?f=30&t=4894#p49598

It replaces the Laser Satellite Command Post with a Nuclear Missile Silo, just like in the final Gamma missions.

It also has it's own nuke blast effect.

Using the Nuke is simple (just like the LasSat): select the structure, then select your target & it's frying time!!!

It has the same reload time of a Laser Satellite.

Note that when you select a target, a sound of Dr. Reed laughing can be heared, you can hear it again if your camera is positionated on the "ground zero" (location of explosion)

Everything within a range of 5 tiles is merely vaporized.
Everything within a range of 25 tiles is incinerated.

The heat released by the blast will remain in 1 minute within a range of 25 tiles of ground zero.

Don't let the AI get the nuke first or you're screwed up, or not, if you're lucky.

How to install a mod: http://guide.wz2100.net/faq#installmod
Video: http://www.youtube.com/watch?v=_f47ufX1DSc
NukeModv01.wz
(53.52 KiB) Downloaded 1170 times
Have Fun!

Regards BP

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theArmourer
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Re: Nuke Mod for Warzone 2100

Post by theArmourer » 09 Sep 2010, 19:09

O.O
~theArmourer

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kracker
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Re: Nuke Mod for Warzone 2100

Post by kracker » 10 Sep 2010, 20:24

:shock:
O_o
:3
XD
:lol2:
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colective
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Re: Nuke Mod for Warzone 2100

Post by colective » 10 Sep 2010, 22:28

very good ( (10 ) )

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Bruno Rodolfo
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Re: Nuke Mod for Warzone 2100

Post by Bruno Rodolfo » 15 Sep 2010, 03:10

Black Project really, this is one of the best mods I've ever met ........
Last edited by Bruno Rodolfo on 15 Sep 2010, 17:03, edited 1 time in total.

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Wibble199
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Re: Nuke Mod for Warzone 2100

Post by Wibble199 » 15 Sep 2010, 10:04

Wow :shock: SOOOO powerful :D

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macuser
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Re: Nuke Mod for Warzone 2100

Post by macuser » 15 Sep 2010, 20:12

SWEEEET! that is awsome!
ArtRev Website

ImageImage

System: AMD Phenom II x4, 4GB RAM, 640GB HD, Nvidia GeForce GT 240 1GB, Mac OS X 10.6

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kracker
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Re: Nuke Mod for Warzone 2100

Post by kracker » 15 Sep 2010, 22:21

Wibble199 wrote:Wow :shock: SOOOO powerful :D
You can say that again. :lol2:
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Wibble199
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Re: Nuke Mod for Warzone 2100

Post by Wibble199 » 16 Sep 2010, 14:17

Okay kracker:

Wow :shock: SOOOO powerful :D

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Bruno Rodolfo
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Re: Nuke Mod for Warzone 2100

Post by Bruno Rodolfo » 20 Sep 2010, 21:45

an image of this fantastic MOD
Image

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Wibble199
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Re: Nuke Mod for Warzone 2100

Post by Wibble199 » 20 Sep 2010, 22:36

Wow :shock: SOOOO powerful :D


I really really love it. Ive memorised the tech tree to get it so I have an advantage when using it ;)

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Black Project
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Re: Nuke Mod for Warzone 2100

Post by Black Project » 20 Sep 2010, 23:13

Wibble199 wrote:Wow :shock: SOOOO powerful :D


I really really love it. Ive memorised the tech tree to get it so I have an advantage when using it ;)
Actually, it's has same the pre-requirements for the LasSat, so if you know what is need to be research & get LasSat ASAP, you already know how to get the "Nuke Launcher" :wink:

BP

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Wibble199
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Re: Nuke Mod for Warzone 2100

Post by Wibble199 » 20 Sep 2010, 23:23

Thats what I meant ;)

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Verin
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Re: Nuke Mod for Warzone 2100

Post by Verin » 23 Sep 2010, 13:42

*beep* *beep* *beep* WHAT THE FU- BOOOOOOOMMMMMM MUHAHAHAHA MUHAHAHAHA!!!
My multiplayer name is Verin
Usually in ideas and suggestions.
I Am also an ASE certified technician.

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Bruno Rodolfo
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Re: Nuke Mod for Warzone 2100

Post by Bruno Rodolfo » 03 Oct 2010, 02:30

Verin wrote:*beep* *beep* *beep* WHAT THE FU- BOOOOOOOMMMMMM MUHAHAHAHA MUHAHAHAHA!!!
how so? O_o

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