Warzone games ALWAYS start at T1

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Arreon
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Warzone games ALWAYS start at T1

Post by Arreon »

I'm having this recurring problem where every skirmish I play starts with T1, even if I set it to T2 or T3. This never used to happen.

I've included what my stderr says (doubt it will be much use though).

The T1 "lock" happens every single time I play a map. In the stderr, it says that there are "too many maps." I tried to play a T3 game on Rush and the same thing happened.

I've posted a screenshot as well.

If there's anything I'm missing, let me know.
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Rman Virgil
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Re: Warzone games ALWAYS start at T1

Post by Rman Virgil »

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A lot of the errors are related to the particular map you ran last - sloppy map making, basically, but the binary deals with all those ok.

The error to focus on to start, I think, is the "too many maps".

Pull out a bunch of maps from the main Maps Folder (make another folder - call it "More Maps" or something, to store them in) and see what happens.

Apparently there is a limit to the # of maps and # of Map Tabs the binary can deal with trouble free out of the Maps Folder. Or at least, that's how I am interpreting it.

- RV :hmm:

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Arreon
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Re: Warzone games ALWAYS start at T1

Post by Arreon »

Code: Select all

error   |04:36:22: [loadFeatureStats] The feature WreckedDroidHub, ref 0, is damageable, but has no body points!  The files need to be updated / fixed.  Assigning 1 body point to feature.
I've done some testing of the T1 glitch to see what the problem is. This code snippet appears every time. This may be the culprit, but I'm not 100% sure.
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Rman Virgil
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Re: Warzone games ALWAYS start at T1

Post by Rman Virgil »

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Hmmm... Yes I saw that. That's a seperate prob.

Did you try what I suggested ?

You do undrerstand how troubleshooting help works ?

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Re: Warzone games ALWAYS start at T1

Post by Buginator »

Arreon wrote:

Code: Select all

error   |04:36:22: [loadFeatureStats] The feature WreckedDroidHub, ref 0, is damageable, but has no body points!  The files need to be updated / fixed.  Assigning 1 body point to feature.
I've done some testing of the T1 glitch to see what the problem is. This code snippet appears every time. This may be the culprit, but I'm not 100% sure.
What version is this, it should have been fixed for 2.3.x, I will get around to fixing it in trunk. This is not the issue, this is more or less just saying that the above feature needs body points.

P.S, the map thing is a simple fix, but that isn't the issue either.
and it ends here.
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Re: Warzone games ALWAYS start at T1

Post by franek12354 »

I got same problem but quite not I have use CAM 1 map for skirmish and I have put T3 advaced bazes then I have get tech on T1 and also baze was dont have defence and factory not modue
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Re: Warzone games ALWAYS start at T1

Post by Arreon »

I found something interesting while doing some more testing. This time, I tried playing at a position other than 0. The research was at T3 when I set it to T3. This was before I updated Warzone to 2.3.4 (I had 2.3.2). When I ran the game under 2.3.4, everything worked fine.
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Re: Warzone games ALWAYS start at T1

Post by Rman Virgil »

.

Glad it fixed itself, whatever it was that was causing the problem, because I was starting to relate too closely to your avatar. O_o

- RV :hmm:
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Re: Warzone games ALWAYS start at T1

Post by Zarel »

Please always use the latest version of whichever branch you are using before reporting bugs.

Otherwise, you'll get situations like this in which you're reporting bugs that we've already fixed.