I'm missing the feature to change (or just view) the keybindings during a game. This applies to basically all options that can be changed but I noticed it most with keybindings. Given the shear amount of bindings I can't remember them all so it would be nice to be able to look them up in the middle of a game. Or change them if one noticed that they are badly placed (or even unusable given the keymapping).
This also applies to all other options that are changeable without restarting the game. I don't see any good reason why one must save, stop game, change option, load game to alter them.
change keybindings during game
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pabs
- New user
- Posts: 5
- Joined: 22 Feb 2008, 13:03
change keybindings during game
Forwarding http://bugs.debian.org/587532
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JDW
- Regular

- Posts: 1669
- Joined: 18 May 2010, 20:44
Re: change keybindings during game
I had suggested something like making the User Manual available during gameplay some time ago,
viewtopic.php?f=30&t=5457
Not really sure what happened about it..
viewtopic.php?f=30&t=5457
Not really sure what happened about it..
"Speak when you are angry and you will make the best speech you will ever regret."
-- Ambrose Bierce
-- Ambrose Bierce
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Emdek
- Regular

- Posts: 1329
- Joined: 24 Jan 2010, 13:14
- Location: Poland
Re: change keybindings during game
Yeah, it would be really useful to at least have them available readonly, but if current program architecture allows to reassign bindings during gameplay that would be even more useful. 
Nadszedł już czas, najwyższy czas, nienawiść zniszczyć w sobie.
The time has come, the high time, to destroy hatred in oneself.
Beware! Mad Qt Evangelist.
The time has come, the high time, to destroy hatred in oneself.
Beware! Mad Qt Evangelist.