Limits for PIE files

Improving the artwork in Warzone2100 - not for mod discussions
rok_ed
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Limits for PIE files

Post by rok_ed »

How much a .pie file can take?
PIE2 VERSION:
Vertex/points:?
Polygons:?
:oops:




Thank You for Answering!!

btw i have a mesh with 1235 vertexes and 480 polys and it fails.
Last edited by Zarel on 18 Jun 2010, 20:51, edited 1 time in total.
Reason: Change title from "THE FILES.PIE LIMITS"
stiv
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Re: THE FILES.PIE LIMITS

Post by stiv »

There is a document on PIE format in the wiki.
Safety0ff
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Re: THE FILES.PIE LIMITS

Post by Safety0ff »

stiv wrote:There is a document on PIE format in the wiki.
I just updated it, the hard limits were removed from the page O_o http://developer.wz2100.net/wiki/PIE_mo ... tivelimits
cybersphinx
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Re: THE FILES.PIE LIMITS

Post by cybersphinx »

The PIE model page never had this I think, but there's also the PIE_format page, where this info was removed in http://developer.wz2100.net/wiki/PIE_fo ... version=21.
Safety0ff
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Re: THE FILES.PIE LIMITS

Post by Safety0ff »

cybersphinx wrote:The PIE model page never had this I think, but there's also the PIE_format page, where this info was removed in http://developer.wz2100.net/wiki/PIE_fo ... version=21.
It did for some time: http://developer.wz2100.net/wiki/PIE_mo ... &version=6
then it was removed when the pie 5 stuff was put in PIE_format: http://developer.wz2100.net/wiki/PIE_mo ... version=14