4c-Garden

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NoQ
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4c-Garden

Post by NoQ »

My first map (:

A small "engineered" 4-player map with scavengers and fortified bases.
28 oils in total: 4 per base + 12 controlled by scavengers.

Created with flaME. License: do whatever you want with it :)
Feel free to report problems (if any).
scr.png
v1.03 fixed the medium bases mode, where different factories and labs were removed for different players.
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4c-Garden-1-03.wz
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Last edited by NoQ on 26 Oct 2010, 09:09, edited 3 times in total.
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NoQ
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Re: 4c-Garden

Post by NoQ »

Updated. A bugfix release, and i've planted some trees and added some oil drums near the edges.
Scavengers are pretty hard here :)

May i upload it to the addons section? :roll:
P.S. When i've tried to upload it i also got this:
[phpBB Debug]PHP Notice: in file /var/www/virtual/wz2100.net/addons.wz2100.net/htdocs/lib/wzaddons.lib.php on line 615: Undefined index: status
KukY
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Re: 4c-Garden

Post by KukY »

hao wrote:May i upload it to the addons section? :roll:
P.S. When i've tried to upload it i also got this:
[phpBB Debug]PHP Notice: in file /var/www/virtual/wz2100.net/addons.wz2100.net/htdocs/lib/wzaddons.lib.php on line 615: Undefined index: status
It isn't "you may", you should upload them there.
I also often see those messeages, but everything works fine.
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Zi-Chan
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Re: 4c-Garden

Post by Zi-Chan »

KukY wrote:
hao wrote:May i upload it to the addons section? :roll:
It isn't "you may", you should upload them there.
But only when your map/mod is finished and you are not gonna edit it anymore. :|
:ninja:
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Re: 4c-Garden

Post by KukY »

Zi-Chan wrote:But only when your map/mod is finished and you are not gonna edit it anymore. :|
You can always edit your submitted mods and upload new versions.
Release early, release often.
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Re: 4c-Garden

Post by Zi-Chan »

KukY wrote:You can always edit your submitted mods and upload new versions.
Release early, release often.
I was more about the downloaders. It's better when at least the map is finished, otherwise you would have to check for updates. :| We got no auto updater yet and correct me if i'm wrong, but i think, the downloading of the maps from others players in multiplayer is not the first choice when you want to keep them in your maps-folder.
:ninja:
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Christheturtle
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Re: 4c-Garden

Post by Christheturtle »

Congratulations on your first map contribution, I will give it a go myself at some point today. :wink:
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NoQ
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Re: 4c-Garden

Post by NoQ »

But only when your map/mod is finished and you are not gonna edit it anymore. :|
I think it is actually :hmm:
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Re: 4c-Garden

Post by NoQ »

omg omg omg two unbuildable oil derricks!
How did i miss them?? :(
Fixed now, reuploaded.
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