Hello everyone,
how would it be if we some textures to give special characteristics? For example, you can not build on some textures, but with units cross, as on mud, because you can not build on it.
As far as I knows, there is only normal and the textures that you can not enter, and of course water. Sowas would be strategically and good, we can not build but cross.
Is not intended to add it heavily in the SRC.
Was it a spontaneous incident of me. What do you think?
Unbuildable Terrain
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Black NEXUS
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Unbuildable Terrain
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Buginator
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Re: Unbuildable Terrain
I thought there was a option in the map editor to set things so you can't build on them? Like the cliff walls and what not?Black NEXUS wrote:Hello everyone,
how would it be if we some textures to give special characteristics? For example, you can not build on some textures, but with units cross, as on mud, because you can not build on it.
As far as I knows, there is only normal and the textures that you can not enter, and of course water. Sowas would be strategically and good, we can not build but cross.
Is not intended to add it heavily in the SRC.
Was it a spontaneous incident of me. What do you think?
and it ends here.
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Black NEXUS
- Trained

- Posts: 100
- Joined: 12 Sep 2009, 14:11
- Location: Germany
Re: Unbuildable Terrain
Really? I don't know, i haven't use all funktions yet, i must search, the manual is a good beginning^^Buginator wrote:I thought there was a option in the map editor to set things so you can't build on them? Like the cliff walls and what not?
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