I've seen tons of good models that just did not make it for whatever reason stated in quote.You are right that we have done a really poor job of coordinating and integrating various past efforts. elio and Mysteryem have to some extent been doing some of this, but the rest of us have been quite busy with coding, and have been shy to make decisions on what to integrate. This indecision is worst when we see differences between the style of new changes and the old version, since we have no good way to achieve consensus about which direction the artwork in the game should develop. The other problem with style differences is that we are hesitant to change only some parts to a new style and leaving a clash of styles in the game, perhaps hoping that someone will provide a full replacement one day. So basically the 'safe' way of providing new artwork is to stay very close to the old style, and we really are in need of good advice on how to deal with anything else.
Per
Developer
Thus my suggestion:
1) find one guy who would become coordinator for textures/models
2) do not wait until ALL is done, but put textures and models piece by piece into the trunk and once everything is done backport to official release. When something worthy appears on forum and has a good license - put it into trunk! So many nice work got killed because noone cared to use it....
3) make sure every artist is working in trunk, not in official releases (for example Art Revolution by Olrox and Mangus was not compatible with trunk)



