HUD Visibility etc.

Ideas and suggestions for how to improve the Warzone 2100 base game only. Ideas for mods go in Mapping/Modding instead. Read sticky posts first!
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MetalBeast
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HUD Visibility etc.

Post by MetalBeast »

Hi,

since playing the new Beta on my new windows 7 notebook, I have some ideas for improving the game.

1. menu and HUD visilibility.
I'm an old man, so it is difficult for me to see and identify the units im build menu, while playing with big screen resolutions.

a) It is possible to link the Bulid-Menu-Units with the "intelligence Display" Unit-Info ?
For example, if I klick on my right mousebutton the Info for the Unit would be showed ?

b) Other possibility ist to integrate some kind of zoom-function for the menu, like for the small map.

2. Please add the option for enabling "lancer bunker" in Building-limits menu.

Greetings, MB
Dalton
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Re: HUD Visibility etc.

Post by Dalton »

MetalBeast wrote:2. Please add the option for enabling "lancer bunker" in Building-limits menu.
Why would you want to limit lancer bunker its not that strong and if you start limiting defenses then you will have to do them all. I think it would be better without anymore limits. :) Also for bunkers you can just use flamers.
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lav_coyote25
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Re: HUD Visibility etc.

Post by lav_coyote25 »

thats not what he is saying.... he says he wants to USE the lancer BUNKER which was taken out of the game. ok? :)
Dalton
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Re: HUD Visibility etc.

Post by Dalton »

Ya, I read it to fast, and I thought they had taken it out of the game my mistake. :|
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Saberuneko
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Re: HUD Visibility etc.

Post by Saberuneko »

The idea sounds good... But instead of linking with intel... What do you think about a unit view similar to the one you get on the editor, but with the all the unit stats displayed? (When I said similar to editor I mean a Info-only screen)

Maybe little modification of the editor part of the code, added in the unit selection just as a "info" window instead a "edit" one?

Sorry if I expressed myself in a confusing way or whatever...
KukY
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Re: HUD Visibility etc.

Post by KukY »

Saberuneko wrote:The idea sounds good... But instead of linking with intel... What do you think about a unit view similar to the one you get on the editor, but with the all the unit stats displayed? (When I said similar to editor I mean a Info-only screen)
In screenshots of Betawidget there is something like that...
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