Vinland
-
NF-Elemental
- Rookie

- Posts: 19
- Joined: 15 Jan 2010, 21:41
- Location: Oklahoma, USA
Vinland
This is a map inspired by the Fields of Isis from Supreme Commander. The map is designed with chock points so you have to use ranged units as well as direct damage to get past defenses. Vtols are worth building because they can be used for resource harassment, and for a more direct route to a base attack. Also, there is room in the bases for a cyborg transport drop. Have Fun, and let me know what you think.
You do not have the required permissions to view the files attached to this post.
-
DarkCheetah
- Trained

- Posts: 335
- Joined: 30 Apr 2008, 19:44
Re: Vinland
thats an awesome map!!! you should make more ^^
and i'm thinking of buying Supreme Comander =/
and i'm thinking of buying Supreme Comander =/
... where did all the good ol classic ai's gone to? Turtle AI , Super AI
-
NF-Elemental
- Rookie

- Posts: 19
- Joined: 15 Jan 2010, 21:41
- Location: Oklahoma, USA
Re: Vinland
Thank You, I will probably produce them periodically. Yeah SupCom is good game. Let me know how map plays out for you, strategy wise. Also, let me know what you like and don't like about the maps game play.
-
DarkCheetah
- Trained

- Posts: 335
- Joined: 30 Apr 2008, 19:44
Re: Vinland
i mostly like games 3v5
2v6
1v7
where the computer players have a advancement, or so called "compstomp", or they start with a giant base or whatever =P i think you can do that ^^
2v6
1v7
where the computer players have a advancement, or so called "compstomp", or they start with a giant base or whatever =P i think you can do that ^^
... where did all the good ol classic ai's gone to? Turtle AI , Super AI