WZ online auto-updater

Ideas and suggestions for how to improve the Warzone 2100 base game only. Ideas for mods go in Mapping/Modding instead. Read sticky posts first!
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Terminator
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WZ online auto-updater

Post by Terminator »

for a last few day checking wz lobby I saw different versions, I can understand 2.2.4 - last stable, but beta2-beta6 or even worse 2.2.1 or 2.2.... whoa Dudes ...

I thought May be its bad period of evolutions from beta to next stable release...., but now I think - no.
& looking on these tickets with out-dated version...drive me to the idea of auto-Updater ? It's looks like not so bad Idea after all :\

IMHO :ninja:
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Re: wz Online auto-updater

Post by KukY »

Yes, I hate it.

Fell free to make that updater.

Will 2.2 be disabled for MP when final 2.3 is out?
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Re: wz Online auto-updater

Post by Saberuneko »

A good idea, but would be good too if could be disabled in options menu too. ^^ (If not, older versions wouldn't be usable from the time this feature is added)
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Re: wz Online auto-updater

Post by Zarel »

13KukYNexus666 wrote:Yes, I hate it.

Fell free to make that updater.

Will 2.2 be disabled for MP when final 2.3 is out?
Buginator wants to disable 2.2, but I don't think I'll let him. :/
Saberuneko wrote:A good idea, but would be good too if could be disabled in options menu too. ^^ (If not, older versions wouldn't be usable from the time this feature is added)
I've never understood these kinds of points. What's wrong with older versions being unusable?
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Re: wz Online auto-updater

Post by KukY »

Zarel wrote:Buginator wants to disable 2.2, but I don't think I'll let him. :/
Let him.
Zarel wrote:
Saberuneko wrote:A good idea, but would be good too if could be disabled in options menu too. ^^ (If not, older versions wouldn't be usable from the time this feature is added)
I've never understood these kinds of points. What's wrong with older versions being unusable?
Yes, why to use older version when you can use new, better version?

Disabling it in options? We are talking about MP game server. If a version is disabled at server, you can't play in lobby at all with that version.
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Re: wz Online auto-updater

Post by Saberuneko »

Zarel wrote:I've never understood these kinds of points. What's wrong with older versions being unusable?
Sometimes, in program developing, I had to test old versions... auto-updating gave me problems before... Also... wouldn't auto-updater give problems with some mods? (Compatibility or whatever?)
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Re: wz Online auto-updater

Post by Terminator »

Saberuneko wrote: Sometimes, in program developing, I had to test old versions... auto-updating gave me problems before... Also... wouldn't auto-updater give problems with some mods? (Compatibility or whatever?)
Compatibility of MODs - is a MODs problems - not the game one.
Personally I more worry about the game if to be more correct - MP game, but not a mods.
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Re: wz Online auto-updater

Post by Saberuneko »

Well... that last this is right. Thinking better, go on.
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Re: wz Online auto-updater

Post by Assault Gunner »

Terminator wrote:
Saberuneko wrote: Sometimes, in program developing, I had to test old versions... auto-updating gave me problems before... Also... wouldn't auto-updater give problems with some mods? (Compatibility or whatever?)
Compatibility of MODs - is a MODs problems - not the game one.
Personally I more worry about the game if to be more correct - MP game, but not a mods.
MP compatibility is more worrying, I agree.

EDIT: Whoops. Didn't notice the above post. Carry on.
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Re: wz Online auto-updater

Post by crux »

Zarel wrote:
13KukYNexus666 wrote:Yes, I hate it.

Fell free to make that updater.

Will 2.2 be disabled for MP when final 2.3 is out?
Buginator wants to disable 2.2, but I don't think I'll let him. :/
what is the pro and con of disabling 2.2?
the pro is it makes everyone upgrade, which is good right?
what is the con? nothing I can think of.

I don't see buginator's response yet, maybe he didn't see this?
are you a higher level than buginator?
who is in charge of these kinds of decisions?

for the auto-update that won't happen since it requires a server and it needs to work on all linux, mac and windows for both 32bit and 64bit builds.

edit: I saw you have a developer banner and buginator has a inactive banner so they are not around right?
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Re: wz Online auto-updater

Post by Zarel »

crux wrote:what is the pro and con of disabling 2.2?
the pro is it makes everyone upgrade, which is good right?
what is the con? nothing I can think of.
Pro is that it makes everyone upgrade, which is good, unless they have a computer that supports 2.2 but not 2.3.

Con is that people who can't upgrade (for instance, people using stable versions of various Linux distros, or people using Windows as non-administrators) will be unable to play using the lobby.

SOP in open-source gaming is to support current stable branch and previous stable branch. i.e. we should disable 2.2 when 3.0 is released (or fairly close to being released), but not sooner.
crux wrote:I don't see buginator's response yet, maybe he didn't see this?
are you a higher level than buginator?
who is in charge of these kinds of decisions?
There's no such thing as "higher level" in Warzone. When I said "I don't think I'll let him", I meant "I'll try to convince him not to." In situations where developers disagree, we usually just talk it out until someone relents. I don't think we've really had a situation where no one relents.
crux wrote:edit: I saw you have a developer banner and buginator has a inactive banner so they are not around right?
Buggy's semi-around - he stops by every few weeks. He has that "inactive" banner mostly because he wants to (people bother him less, etc).
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Re: wz Online auto-updater

Post by Terminator »

crux wrote:for the auto-update that won't happen since it requires a server and it needs to work on all linux, mac and windows for both 32bit and 64bit builds.
Java - works everywhere. btw I've started project called Warzone Online, after my University session, i'll try to do something about, In theory this will be enhanced lobby with auto-update functions.
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Re: wz Online auto-updater

Post by Berg »

It might be on a side note to auto update but folks like me who are learning to use linux and ubuntu can only get the repository version and as ubuntu only has earlier versions if you disabled these you would be deleteing players.
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Re: wz Online auto-updater

Post by Terminator »

Berg wrote:It might be on a side note to auto update but folks like me who are learning to use linux and ubuntu can only get the repository version and as ubuntu only has earlier versions if you disabled these you would be deleteing players.
So....CRACkED Windows forever ? :D
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Re: wz Online auto-updater

Post by crux »

Zarel wrote:
crux wrote:what is the pro and con of disabling 2.2?
the pro is it makes everyone upgrade, which is good right?
what is the con? nothing I can think of.
Pro is that it makes everyone upgrade, which is good, unless they have a computer that supports 2.2 but not 2.3.

Con is that people who can't upgrade (for instance, people using stable versions of various Linux distros, or people using Windows as non-administrators) will be unable to play using the lobby.

SOP in open-source gaming is to support current stable branch and previous stable branch. i.e. we should disable 2.2 when 3.0 is released (or fairly close to being released), but not sooner.
All platforms can upgrade though.
you don't need a administrator account to install warzone.
nobody is forced to use the old stable version which is less stable than the new stable version and if a binary isn't available then they just need to compile it themselves. It isn't rocket science especially on linux. It is dead simple.
All that needs to be done is have some kind of a message saying to update to 2.3 (or whatever the current version is).
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