[startGameLoop] Shutting down after failure error on maps

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Ashhh
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Posts: 2
Joined: 17 Dec 2009, 06:21

[startGameLoop] Shutting down after failure error on maps

Post by Ashhh »

I am trying to create new maps using EditWorld. Here's the stderr.txt file.

I have tried creating a new maps with 2 players (each with 1 command center, 1 truch and a oil thingie) and I also tried opening the sample map that came with it and exporting it.

They all give same error. I have tried searching in the forums but haven't found any help.
error |08:13:31: [NETstartLogging] Could not create net log netplay.log: The process cannot access the file because it is being used by another process.
error |08:13:47: [openLoadFile] file multiplay\maps\4c-asdf/ttypes.ttp could not be opened: Insecure filename
error |08:13:47: [openLoadFile] Assert in Warzone: frame.c:310 (!"unable to open file"), last script event: '<none>'
error |08:13:47: [loadMapPreview] loadMapPreview: Failed to load terrain types file
error |08:14:01: [openLoadFile] file multiplay\maps\4c-asdf.gam could not be opened: Insecure filename
error |08:14:01: [openLoadFile] Assert in Warzone: frame.c:310 (!"unable to open file"), last script event: '<none>'
error |08:14:01: [openLoadFile] file multiplay\maps\4c-asdf/ttypes.ttp could not be opened: Insecure filename
error |08:14:01: [openLoadFile] Assert in Warzone: frame.c:310 (!"unable to open file"), last script event: '<none>'
error |08:14:01: [startMission] Unable to load mission file
fatal |08:14:01: [startGameLoop] Shutting down after failure
EDIT: Also, I've tried reinstalling editworld but it still gives same error.
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Berg
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Joined: 02 Sep 2007, 23:25
Location: Australia

Re: [startGameLoop] Shutting down after failure error on maps

Post by Berg »

Goto this thread and put editworld32c.exe in the folder you are using for editworld
this file can be found viewtopic.php?f=5&t=1618#p15056 here.
Read the thread it is a lot of help with maps.
Change your start menu and any other shortcuts to point to editworld32c.exe.
Then when you compile maps should work.
Ashhh
New user
Posts: 2
Joined: 17 Dec 2009, 06:21

Re: [startGameLoop] Shutting down after failure error on maps

Post by Ashhh »

Berg wrote:Goto this thread and put editworld32c.exe in the folder you are using for editworld
this file can be found viewtopic.php?f=5&t=1618#p15056 here.
Read the thread it is a lot of help with maps.
Change your start menu and any other shortcuts to point to editworld32c.exe.
Then when you compile maps should work.
WOOTS!! works perfectly. thanks tons :)