If you have any problems / requests related to this change, post them here!
Hey, look - new subforums!
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Per
- Warzone 2100 Team Member

- Posts: 3780
- Joined: 03 Aug 2006, 19:39
Hey, look - new subforums!
I just added two new subforums to this one - one for coding and one for improving the game artwork, after popular request. (Ok, it was Buginator who asked.)
If you have any problems / requests related to this change, post them here!
If you have any problems / requests related to this change, post them here!
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Buginator
- Professional

- Posts: 3285
- Joined: 04 Nov 2007, 02:20
Re: Hey, look - new subforums!
If you see a topic in this forum that needs moving to the new subforum(s), then please reply with a link to the topic thread.
For the most part, anything code related (AI scripting, codebase issues) should be moved into viewforum.php?f=32 section.
Anything that has to do with art, then it should be in viewforum.php?f=33.
Again, we are trying to clean up these forum sections, so we can have people work who have the same interests to work together so we can improve the game for all of us.
Thanks!
For the most part, anything code related (AI scripting, codebase issues) should be moved into viewforum.php?f=32 section.
Anything that has to do with art, then it should be in viewforum.php?f=33.
Again, we are trying to clean up these forum sections, so we can have people work who have the same interests to work together so we can improve the game for all of us.
Thanks!
and it ends here.
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Mysteryem
- Global Moderator

- Posts: 728
- Joined: 22 Sep 2008, 19:44
- Location: UK
Re: Hey, look - new subforums!
You'll have to pick out which ones you move though.
From Mapping/Modding:
Upgraded Truck model/texture needed!
Modeling Request - i do it!
ECM Turret
Revamping the wall sections
Cyborg Design WIP
Altered HQ
From: Showcase:
New 3D Scav bloke & Cyborg with animations
Bunker Buster & Base Buster
New Turret
Hi-Res textures
New Features
New Tank Propulsion models
Original walls
Bridge carrying tank
Altered HQ works
Just another Scavenger art
NEW STRUCTURE MODELS
New Trees Textures
New Power Generator GFX Models
Re-done PIEs
New Font
WZ Logo
interface ideas from beach
Edit:
From General Development:
New game menu UI concept
New sky?
Modifications to defensive building models needed
New interface buttons
New Models for WZ2100!
Gfx Improvement Ideas / WZM Format proposals
New Terrain
From Mapping/Modding:
Upgraded Truck model/texture needed!
Modeling Request - i do it!
ECM Turret
Revamping the wall sections
Cyborg Design WIP
Altered HQ
From: Showcase:
New 3D Scav bloke & Cyborg with animations
Bunker Buster & Base Buster
New Turret
Hi-Res textures
New Features
New Tank Propulsion models
Original walls
Bridge carrying tank
Altered HQ works
Just another Scavenger art
NEW STRUCTURE MODELS
New Trees Textures
New Power Generator GFX Models
Re-done PIEs
New Font
WZ Logo
interface ideas from beach
Edit:
From General Development:
New game menu UI concept
New sky?
Modifications to defensive building models needed
New interface buttons
New Models for WZ2100!
Gfx Improvement Ideas / WZM Format proposals
New Terrain
"...If pure awesomeness were bricks, this would be the Great Wall of China...
The glory of this has collapsed on its self so far, that even the neutrons have collapsed."
The glory of this has collapsed on its self so far, that even the neutrons have collapsed."
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Buginator
- Professional

- Posts: 3285
- Joined: 04 Nov 2007, 02:20
Re: Hey, look - new subforums!
A HUGE thanks!Mysteryem wrote:You'll have to pick out which ones you move though.
and it ends here.