New Guide article: Early-game Strategy

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Zarel
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New Guide article: Early-game Strategy

Post by Zarel »

-> http://guide.wz2100.net/earlygamestrategy

Here's mostly-complete article on early-game strategy in Warzone. If anyone feels that something's wrong, say so. If anyone thinks other things should be added, say so as well.

Other forms of feedback would also be nice.

-> http://guide.wz2100.net/earlygamestrategy
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XboxJosh
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Re: New Guide article: Early-game Strategy

Post by XboxJosh »

Nice guide, Zarel!

I have one comment so far, it's really quite trivial, but in the second section, "Building and exploring", you say
The Guide wrote:[...] Machinegun must be researched before you have any offensive capability at all.
I feel that this would best be changed to saying about any military capability at all, since you need at least the MG tech for defenses, too.

But, this is just my opinion, and, as is your prerogative, feel free to ignore me. :D

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Zarel
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Re: New Guide article: Early-game Strategy

Post by Zarel »

I dunno. Defense isn't necessarily retaliation. Tank traps and hardcrete walls might count as defense.
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Olrox
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Re: New Guide article: Early-game Strategy

Post by Olrox »

Also, tank factories, HQ, research facilities could be considered military, I think - since they are intended to produce military content.