DFStormbringer wrote:
work primariy out of photoshop and blender which is a free 3d program thats know for its.. ungoddly horribe limitations.. mainly its lighting final rendering... but.. i cant afford the 4000$ monsters like maya.. bryce.. lightwave.. 3dsmax.
Try
True Space - it's free (but not open source, which is probably why no one takes it into account here.. It's also been around a lot longer than Blender). At one time it would've cost you $1000.00 to get into it... now ZERO dollars. Unless you ARE a working professional with a 6 figure income, the differences between True Space and Maya are negligible.
DFStormbringer wrote:and no these arent meant to be used as "in game" models.. just.. a more.. detailed rendering of current units in game for the hell of it.
That's how I take W.I.P. by definition - a work in progress.
DFStormbringer wrote:already planing to tone down the contrast of the textures for the grey part. and likey the red part as well as it just dominated the shape too much.
A WIP evolves.
DFStormbringer wrote:and this being one of the tech units.. i was explaining why i DIDNT have dirt or anything on it.. as being it was just created into exsistance by nanites and machienes as opposed to having been out in the scorched earth for decades like the scavenger units.. that these unmanned buildings and units SHOULD be kept "clean" but everyone seems to in thier remakes.. making everything as rusty and gritty as possible.
Correct. How about the fact that units are manufactured in factories from raw materials - are they supposed to come off the assembly line dirty, scratched and dinked-up ? Doesn't make sense to me. As well if structs are created by constructors with a "spray beam of nano-bots" the same logic would apply as you've stated.
It is a contradiction... but I understand WHY it is done - damaged units manufactured from raw materials in factories - it is done simply because the WZ engine does NOT support
Dynamic Damage & wear and tear from engagement over time... Thus the contradiction of logic is acceptable to create ambiance and the illusion of atmosphere.
As far as Scavs - I postulate that in their "Chop Shops" they would take PRIDE in their work and while assembling from scrap and spare parts they would STILL be inclined (like all humans of the last 40,000 years plus) to put the stamp of crafting and art on their work that would also reflect their cultural beliefs, social bonds and aesthetic sensibilities. That Scavs would settle for a junk yard pile of trash "look" is an absurd and silly notion to me.
DFStormbringer wrote:but no.. i havent had official training in any part of 3d.. just a couple things on a deviant art site that nobody has really been wowed by.. so as much as i love going it.. no chance at a career for me. i just.. cant afford it.
"Official" training is over-rated. Love of the art, love of the craft - THAT's what makes ALL the difference in the world. Again, I would recommend the FREE "True Space" program and its FREE professionally crafted set of TUTORIAL vids...... along with an inexhaustible WAREHOUSE of quality FREE assets and a highly supportive community to go with it all of that.
You should also check-out the Google SketchUP proggy and all its vast assets and supportive community.
Out of all this what truly counts is that the process of creation is something you inherently enjoy. Anything else is icing on the cake that takes care of itself over time with fortitude.
BTW - Good textures are much more than just a matter of applying Photo Shop filters. Sure filters are part of the process but alone make for one-dimensional effects, IMO. It is my PoV that OLROX's layering technique (which he explained in the MaNGusT's thread) is the real "secret" and a technique much worth exploring and mastering. It has a long history in the fine art of oil painting with "glaze" and "scumble" techniques being 2 of the principle ones. And you do NOT need "official" training to master any of these - just desire and as they say in the context of sports - you do it for "a love of the game." Then there's Nike's motto: "Just do it."
Regards, whip
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"I need no warrant for being, and no word of sanction upon my being. I am the warrant and the sanction." Anthem
"Art is the selective recreation of reality according to the artist's metaphysical value judgments." A. Rand
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