AI
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Zarel
- Elite

- Posts: 5770
- Joined: 03 Jan 2008, 23:35
- Location: Minnesota, USA
Re: AI
http://developer.wz2100.net/wiki/AI_Tutorial
Have fun.
(You could have found this by clicking the "Development" tab and scrolling down to "AI")
Have fun.
(You could have found this by clicking the "Development" tab and scrolling down to "AI")
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Ilr
- Trained

- Posts: 61
- Joined: 07 Sep 2009, 22:11
Re: AI
To sum up atleast what I've learned about the A.I.: The Base skirmish scripts were totally rewritten, again... Which is good b/c the old 1.10 ones were a mess. So starting over at the very beginning again is pretty much necessary now (which I had to find out the hard way). Also if you want to do anything with Templates, you're better off saving them for last and probably getting some dedicated help once you do because everything is all case and directory sensitive now in places that don't make a lot of sense which just leads to the attrition of Trial and Error for very little personal gain.