I want to use grim's textures with become prey but it just crashes when I start skirmish. What should I do?
EDIT: Erm, it seems it's Grim's textures that's alone causing the crash, as it crashes without become prey added.
How do I add more than one mod with command lines?
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Kacen
- Trained

- Posts: 294
- Joined: 19 Feb 2007, 19:28
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Kacen
- Trained

- Posts: 294
- Joined: 19 Feb 2007, 19:28
Re: How do I add more than one mod with command lines?
Yeah I just want the textures in some of these custom maps to not look like crap...and I have no idea how, I thought I had to use grim's textures.
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Zarel
- Elite

- Posts: 5770
- Joined: 03 Jan 2008, 23:35
- Location: Minnesota, USA
Re: How do I add more than one mod with command lines?
Just, um, don't use Grim's Graphics. We don't support it anymore.
Seriously, Grim himself hated that mod. Just let it fade into history.
Seriously, Grim himself hated that mod. Just let it fade into history.
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whippersnapper
- Regular

- Posts: 1183
- Joined: 21 Feb 2007, 15:46
Re: How do I add more than one mod with command lines?
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Facts are: the update I made to Grims mod last June (located in Showcase bb) is compatible with v.2.2.1, v.2.2.2 and v.2.2.3 game binaries (which was the point of my effort) and it is also compatible with Become Prey A.I. which also runs with those binaries (the version of BP that was scripted to run under v.1.10 and still does as well). NO community mods are really supported by the dev team - only the mods made by dev team members themselves are supported or if made by others they must be officially absorbed as part of the acceptable canon to be supported. Any mods outside that criteria or scope then fall back to modders in the community, or others in the community, to keep current-compatible, or not. Grim much more hated the manner in which the mod was originally released not so much it's component art which I'm sure tickles his fancy that peeps still enjoy. Thems the facts.
Regards, whip
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Facts are: the update I made to Grims mod last June (located in Showcase bb) is compatible with v.2.2.1, v.2.2.2 and v.2.2.3 game binaries (which was the point of my effort) and it is also compatible with Become Prey A.I. which also runs with those binaries (the version of BP that was scripted to run under v.1.10 and still does as well). NO community mods are really supported by the dev team - only the mods made by dev team members themselves are supported or if made by others they must be officially absorbed as part of the acceptable canon to be supported. Any mods outside that criteria or scope then fall back to modders in the community, or others in the community, to keep current-compatible, or not. Grim much more hated the manner in which the mod was originally released not so much it's component art which I'm sure tickles his fancy that peeps still enjoy. Thems the facts.
Regards, whip
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