Reversed Sound Channels and Menu Music Continuing In-Game.

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RAY16
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Joined: 26 Jun 2009, 23:42

Reversed Sound Channels and Menu Music Continuing In-Game.

Post by RAY16 »

Does anybody else have reversed sound channels? When there is action happening to the left of my camera the sound comes from the right speaker, and vice-versa. I don't see an option to swap the Left/Right sound channels to fix the issue.

Also, when I launch the game and load up a save or start a new game the background music for the main menu tends to continue until it reaches the end of the track and then it finally switches over to the in-game music.

I'm using the latest stable release on 64-Bit Vista with a Radeon HD4870, Realtek 889A onboard audio, an Athlon X2 6000+ and 4GB of memory. All drivers up to date. This problem also happened with the previous stable release. I cannot remember if it happened before that.

I briefly searched the forum for these problems and didn't come up with anything, so I apologize if this has been addressed before.
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Buginator
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Re: Reversed Sound Channels and Menu Music Continuing In-Game.

Post by Buginator »

fixed in trunk & branch/2.2 (which will be 2.2.3 one of these days)

It isn't just reversed... but don't worry about that anymore. :)
and it ends here.
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RAY16
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Re: Reversed Sound Channels and Menu Music Continuing In-Game.

Post by RAY16 »

Oh, well that's nice to know. That being said, I shall now twiddle my thumbs as I wait for the next release.

Glad to see something being done with the source. It could have easily ended up being a wasted gesture on Edios' part when they released it. Thanks to everybody who has contributed to this project. :)