Does anybody else have reversed sound channels? When there is action happening to the left of my camera the sound comes from the right speaker, and vice-versa. I don't see an option to swap the Left/Right sound channels to fix the issue.
Also, when I launch the game and load up a save or start a new game the background music for the main menu tends to continue until it reaches the end of the track and then it finally switches over to the in-game music.
I'm using the latest stable release on 64-Bit Vista with a Radeon HD4870, Realtek 889A onboard audio, an Athlon X2 6000+ and 4GB of memory. All drivers up to date. This problem also happened with the previous stable release. I cannot remember if it happened before that.
I briefly searched the forum for these problems and didn't come up with anything, so I apologize if this has been addressed before.
Reversed Sound Channels and Menu Music Continuing In-Game.
-
RAY16
- New user
- Posts: 5
- Joined: 26 Jun 2009, 23:42
-
Buginator
- Professional

- Posts: 3285
- Joined: 04 Nov 2007, 02:20
Re: Reversed Sound Channels and Menu Music Continuing In-Game.
fixed in trunk & branch/2.2 (which will be 2.2.3 one of these days)
It isn't just reversed... but don't worry about that anymore.
It isn't just reversed... but don't worry about that anymore.
and it ends here.
-
RAY16
- New user
- Posts: 5
- Joined: 26 Jun 2009, 23:42
Re: Reversed Sound Channels and Menu Music Continuing In-Game.
Oh, well that's nice to know. That being said, I shall now twiddle my thumbs as I wait for the next release.
Glad to see something being done with the source. It could have easily ended up being a wasted gesture on Edios' part when they released it. Thanks to everybody who has contributed to this project.
Glad to see something being done with the source. It could have easily ended up being a wasted gesture on Edios' part when they released it. Thanks to everybody who has contributed to this project.