Previous 2100 Maps

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Amberyl
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Joined: 26 Sep 2007, 17:35
Location: South carolina

Previous 2100 Maps

Post by Amberyl »

I hope I am in the right section for this question if not I am sorry just let me know where to post it.
I have a ton of maps from the original game, can I use .wzw in this version? also is there a way to slow the game down...it goes awful fast in the easy version....been years since we have played and need to refresh ourselves again....

Thanks....
it looks great...

amberyl
SC USA
KukY
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Re: Previous 2100 Maps

Post by KukY »

You can convert them.
viewtopic.php?f=5&t=2706

But the app has been removed.
I have it on my computer.
I would attach it,but;
Buginator-Maker of map converter wrote:And just so everyone is clear, this was meant as a alpha test, just to see if people had any issues or not. I was hoping for at least some feedback about the conversion process itself, and what, if any, map .wdgs it failed on.
The .exe will expire on April 1st, since I don't really want old versions of ALPHA builds floating around.
I am going to respect it and i won't attach it.

And you are talking about .wzw,but converter converts .wdg?!

About slowing game down,this link should help;
http://guide.wz2100.net/keyboard#orders
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whippersnapper
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Re: Previous 2100 Maps

Post by whippersnapper »

13KukYNexus666 wrote:
And you are talking about .wzw, but converter converts .wdg?!
Not a prob. .wzw is still just a .wdg. Just change back the file designate from .wzw to .wdg and run the conversion script tool.

The .wzw file designate was simply used by the v.1.10 - v.1.12 compatible "WZ Starter" as a common amalgam to manage maps, mods and A.I. personalities.

Where issues will arise are with old maps that use custom tertile sets like HB's "Ariza" because the way tertiles are currently rendered requires that you make .png Mip-Map sets of the original single page .pcx tertiles. This is one thing I had to do with "Grim's Mod" to make it compatible with the current binary / data set so that thread and the tandem before-after files are effective tuts to achieve those ends with other custom tertiles and associated maps.

Regards, whip :ninja:
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Amberyl
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Posts: 12
Joined: 26 Sep 2007, 17:35
Location: South carolina

Re: Previous 2100 Maps

Post by Amberyl »

I went to get the converter and the app has been removed...is there another one?????
KukY
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Re: Previous 2100 Maps

Post by KukY »

Amberyl wrote:I went to get the converter and the app has been removed...is there another one?????

Buginator's comment:
It is removed for a reason... I don't know how much more clearer I can make it :stare:
Last edited by Buginator on 12 Sep 2009, 09:05, edited 1 time in total.
Reason: grumble
Amberyl
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Posts: 12
Joined: 26 Sep 2007, 17:35
Location: South carolina

Re: Previous 2100 Maps

Post by Amberyl »

Thanks...I went and go the program and it states that is has expired and needs to be updated....any ideas...
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whippersnapper
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Re: Previous 2100 Maps

Post by whippersnapper »

.

Maybe Buginator is considering re-releasing the converter but he may have essential changes to it in mind that he has not yet had time to implement. But I'm just guessing there.

Regards, whip
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KukY
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Re: Previous 2100 Maps

Post by KukY »

Amberyl wrote:Thanks...I went and go the program and it states that is has expired and needs to be updated....any ideas...
Well...

Buginator's comment:
Buginator wrote:since I don't really want old versions of ALPHA builds floating around.
... :stressed: I really DO mean, I don't want ALPHA builds floating around. :stare:
Last edited by Buginator on 12 Sep 2009, 09:08, edited 1 time in total.
Reason: grumble #2
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Buginator
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Re: Previous 2100 Maps

Post by Buginator »

Just to make myself crystal clear, I don't want that application, or links to the application floating around. I removed it for a reason. :stare:

Let me just say, I don't mind if someone (who knows what they are doing) will use the application to convert maps for people, but I don't want a broken version floating around. Yes, it worked most of the time, but it did have some issues.
When will another beta version come up? Dunno, and quite frankly, I am not sure I wish to continue posting alpha/beta versions of programs when people don't respect the wishes of the author. :stare:

13KukYNexus666, you should have gone with your gut. I am not mad at you, just annoyed. :|
whippersnapper wrote:.
Maybe Buginator is considering re-releasing the converter but he may have essential changes to it in mind that he has not yet had time to implement. But I'm just guessing there.

Regards, whip
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Well, that was the plan, but real life got in the way, and I haven't been able to get back to it. In fact, I don't even have the source handy, since stiv wanted to convert it to python... :(
and it ends here.
Amberyl
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Joined: 26 Sep 2007, 17:35
Location: South carolina

Re: Previous 2100 Maps

Post by Amberyl »

I did as suggested and it worked wonderfully...thanks ever so much