Warzone 2.2.2 skirmish borked
-
Doppelgangergang
- Greenhorn
- Posts: 7
- Joined: 07 Sep 2009, 07:00
Warzone 2.2.2 skirmish borked
In 2.2.1, I click on a map and there will be a greyscale representation at the background.
In 2.2.2, I click on a map and it crashes before the greyscale representation appears.
How do I fix that? I have WinXP SP3, and an Acer Aspire 3050. 1.8GHz, 1GB of RAM, ATI Radeon and fast enough to run 2.2.1.
In 2.2.2, I click on a map and it crashes before the greyscale representation appears.
How do I fix that? I have WinXP SP3, and an Acer Aspire 3050. 1.8GHz, 1GB of RAM, ATI Radeon and fast enough to run 2.2.1.
-
KukY
- Regular

- Posts: 1859
- Joined: 20 Mar 2009, 21:56
Re: Warzone 2.2.2 skirmish borked
That happens to me sometimes when i try to open a map that has been converted with map converter.
viewtopic.php?f=5&t=2706
Are you using any specific map that is not included in WZ?
If it is,upload it so others can test it.
viewtopic.php?f=5&t=2706
Are you using any specific map that is not included in WZ?
If it is,upload it so others can test it.
-
Doppelgangergang
- Greenhorn
- Posts: 7
- Joined: 07 Sep 2009, 07:00
Re: Warzone 2.2.2 skirmish borked
I tried stock maps, to no avail. 
-
Per
- Warzone 2100 Team Member

- Posts: 3780
- Joined: 03 Aug 2006, 19:39
Re: Warzone 2.2.2 skirmish borked
Can you find any crash dump report files?
-
Doppelgangergang
- Greenhorn
- Posts: 7
- Joined: 07 Sep 2009, 07:00
Re: Warzone 2.2.2 skirmish borked
Yes. Today I just finished flipping graphics settings (change window/fullscreen, res, texture) to no avail.
**EDIT: I installed 2.2.2 without uninstalling 2.2.1. I overwritten it. Is that bad?
Code: Select all
-------------------
Error occured on Monday, September 7, 2009 at 00:55:39.
Program: C:\Program Files\Warzone 2100\warzone2100.exe(warzone2100)
Command line: "C:\Program Files\Warzone 2100\warzone2100.exe"
Version: Version 2.2.2
Distributor: wz2100.net
Compiled on: Aug 23 2009 00:34:58
Compiled by: GCC 4.2.1-sjlj (mingw32-2)
Executed on: Mon Sep 07 00:55:32 2009
Pointers: 32bit
Compiled against PhysicsFS version: 1.0.1
Running with PhysicsFS version: 1.0.1
Misc Data:
[12:55:33]OpenGL Vendor : ATI Technologies Inc.
[12:55:33]OpenGL Renderer : RADEON XPRESS Series x86/MMX/3DNow!/SSE2
[12:55:33]OpenGL Version : 2.0.6012 WinXP Release
[12:55:33]ALC_FREQUENCY = 44100
[12:55:33]ALC_REFRESH = 40
[12:55:33]ALC_SYNC = 0
[12:55:33]ALC_MONO_SOURCES = 255
[12:55:33]ALC_STEREO_SOURCES = 1
[12:55:33]OpenAL Vendor: Creative Labs Inc.
[12:55:33]OpenAL Version: 1.1
[12:55:33]OpenAL Renderer: Software
[12:55:33]Using language: System locale
C:\Program Files\Warzone 2100\warzone2100.exe caused an Access Violation at location 69243d0d in module C:\WINDOWS\system32\atioglxx.dll Reading from location 00000e58.
Registers:
eax=05414650 ebx=46180400 ecx=00000e44 edx=00000023 esi=025fcfc0 edi=00008ce0
eip=69243d0d esp=0022f524 ebp=0022f558 iopl=0 nv up ei pl nz na pe nc
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00210202
Call stack:
69243D0D C:\WINDOWS\system32\atioglxx.dll:69243D0D atiPPHSN
0049F4F4 C:\Program Files\Warzone 2100\warzone2100.exe:0049F4F4 loadMapPreview /home/admins/wz2.2/2.2.2/2.2.2/src/multiint.c:354
004A12CA C:\Program Files\Warzone 2100\warzone2100.exe:004A12CA processMultiopWidgets /home/admins/wz2.2/2.2.2/2.2.2/src/multiint.c:2158
004A1837 C:\Program Files\Warzone 2100\warzone2100.exe:004A1837 runMultiOptions /home/admins/wz2.2/2.2.2/2.2.2/src/multiint.c:2897
00502385 C:\Program Files\Warzone 2100\warzone2100.exe:00502385 titleLoop /home/admins/wz2.2/2.2.2/2.2.2/src/wrappers.c:152
00482036 C:\Program Files\Warzone 2100\warzone2100.exe:00482036 runTitleLoop /home/admins/wz2.2/2.2.2/2.2.2/src/main.c:685
005807FA C:\Program Files\Warzone 2100\warzone2100.exe:005807FA
005809E2 C:\Program Files\Warzone 2100\warzone2100.exe:005809E2
00580499 C:\Program Files\Warzone 2100\warzone2100.exe:00580499
004010A7 C:\Program Files\Warzone 2100\warzone2100.exe:004010A7 __mingw_CRTStartup /home/ron/devel/debian/mingw32-runtime/mingw32-runtime-3.13/build_dir/src/mingw-runtime-3.13-20070825-1/crt1.c:237
00401123 C:\Program Files\Warzone 2100\warzone2100.exe:00401123-------------------
Error occured on Monday, September 7, 2009 at 01:14:47.
Program: C:\Program Files\Warzone 2100\warzone2100.exe(warzone2100)
Command line: "C:\Program Files\Warzone 2100\warzone2100.exe"
Version: Version 2.2.2
Distributor: wz2100.net
Compiled on: Aug 23 2009 00:34:58
Compiled by: GCC 4.2.1-sjlj (mingw32-2)
Executed on: Mon Sep 07 01:06:33 2009
Pointers: 32bit
Compiled against PhysicsFS version: 1.0.1
Running with PhysicsFS version: 1.0.1
Misc Data:
[01:06:34]OpenGL Vendor : ATI Technologies Inc.
[01:06:34]OpenGL Renderer : RADEON XPRESS Series x86/MMX/3DNow!/SSE2
[01:06:34]OpenGL Version : 2.0.6012 WinXP Release
[01:06:34]ALC_FREQUENCY = 44100
[01:06:34]ALC_REFRESH = 40
[01:06:34]ALC_SYNC = 0
[01:06:34]ALC_MONO_SOURCES = 255
[01:06:34]ALC_STEREO_SOURCES = 1
[01:06:34]OpenAL Vendor: Creative Labs Inc.
[01:06:34]OpenAL Version: 1.1
[01:06:34]OpenAL Renderer: Software
[01:06:34]Using language: System locale
[01:06:51]Current Level/map is CAM_1A
C:\Program Files\Warzone 2100\warzone2100.exe caused an Access Violation at location 005f4086 in module C:\Program Files\Warzone 2100\warzone2100.exe Reading from location 07fb4fb4.
Log message: info |01:06:46: [rebuildSearchPath] * Failed to remove path C:\Program Files/data/\ again
Log message: info |01:06:46: [rebuildSearchPath] * Failed to remove path C:\Program Files/share/warzone2100/\ again
Registers:
eax=00000058 ebx=00000000 ecx=07fb4fb4 edx=05d8f078 esi=00000004 edi=05dc1a58
eip=005f4086 esp=0022e230 ebp=05d9bff4 iopl=0 nv up ei pl nz na po nc
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00210206
Call stack:
005F4086 C:\Program Files\Warzone 2100\warzone2100.exe:005F4086
-------------------
Error occured on Monday, September 7, 2009 at 17:50:03.
Program: C:\Program Files\Warzone 2100\warzone2100.exe(warzone2100)
Command line: "C:\Program Files\Warzone 2100\warzone2100.exe"
Version: Version 2.2.2
Distributor: wz2100.net
Compiled on: Aug 23 2009 00:34:58
Compiled by: GCC 4.2.1-sjlj (mingw32-2)
Executed on: Mon Sep 07 17:49:36 2009
Pointers: 32bit
Compiled against PhysicsFS version: 1.0.1
Running with PhysicsFS version: 1.0.1
Misc Data:
[05:49:48]OpenGL Vendor : ATI Technologies Inc.
[05:49:48]OpenGL Renderer : RADEON XPRESS Series x86/MMX/3DNow!/SSE2
[05:49:48]OpenGL Version : 2.0.6012 WinXP Release
[05:49:52]ALC_FREQUENCY = 44100
[05:49:52]ALC_REFRESH = 40
[05:49:52]ALC_SYNC = 0
[05:49:52]ALC_MONO_SOURCES = 255
[05:49:52]ALC_STEREO_SOURCES = 1
[05:49:52]OpenAL Vendor: Creative Labs Inc.
[05:49:52]OpenAL Version: 1.1
[05:49:52]OpenAL Renderer: Software
[05:49:53]Using language: System locale
C:\Program Files\Warzone 2100\warzone2100.exe caused an Access Violation at location 69243d0d in module C:\WINDOWS\system32\atioglxx.dll Reading from location 000010bf.
Registers:
eax=05414650 ebx=46180400 ecx=000010ab edx=00000023 esi=026acfc0 edi=00008ce0
eip=69243d0d esp=0022f7e4 ebp=0022f818 iopl=0 nv up ei pl nz na pe nc
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00210202
Call stack:
69243D0D C:\WINDOWS\system32\atioglxx.dll:69243D0D atiPPHSN
0049F4F4 C:\Program Files\Warzone 2100\warzone2100.exe:0049F4F4 loadMapPreview /home/admins/wz2.2/2.2.2/2.2.2/src/multiint.c:354
004A19DD C:\Program Files\Warzone 2100\warzone2100.exe:004A19DD runMultiOptions /home/admins/wz2.2/2.2.2/2.2.2/src/multiint.c:2870
00502385 C:\Program Files\Warzone 2100\warzone2100.exe:00502385 titleLoop /home/admins/wz2.2/2.2.2/2.2.2/src/wrappers.c:152
00482036 C:\Program Files\Warzone 2100\warzone2100.exe:00482036 runTitleLoop /home/admins/wz2.2/2.2.2/2.2.2/src/main.c:685
005807FA C:\Program Files\Warzone 2100\warzone2100.exe:005807FA
005809E2 C:\Program Files\Warzone 2100\warzone2100.exe:005809E2
00580499 C:\Program Files\Warzone 2100\warzone2100.exe:00580499
004010A7 C:\Program Files\Warzone 2100\warzone2100.exe:004010A7 __mingw_CRTStartup /home/ron/devel/debian/mingw32-runtime/mingw32-runtime-3.13/build_dir/src/mingw-runtime-3.13-20070825-1/crt1.c:237
00401123 C:\Program Files\Warzone 2100\warzone2100.exe:00401123-------------------
Error occured on Monday, September 7, 2009 at 17:51:26.
Program: C:\Program Files\Warzone 2100\warzone2100.exe(warzone2100)
Command line: "C:\Program Files\Warzone 2100\warzone2100.exe"
Version: Version 2.2.2
Distributor: wz2100.net
Compiled on: Aug 23 2009 00:34:58
Compiled by: GCC 4.2.1-sjlj (mingw32-2)
Executed on: Mon Sep 07 17:51:04 2009
Pointers: 32bit
Compiled against PhysicsFS version: 1.0.1
Running with PhysicsFS version: 1.0.1
Misc Data:
[05:51:05]OpenGL Vendor : ATI Technologies Inc.
[05:51:05]OpenGL Renderer : RADEON XPRESS Series x86/MMX/3DNow!/SSE2
[05:51:05]OpenGL Version : 2.0.6012 WinXP Release
[05:51:05]ALC_FREQUENCY = 44100
[05:51:05]ALC_REFRESH = 40
[05:51:05]ALC_SYNC = 0
[05:51:05]ALC_MONO_SOURCES = 255
[05:51:05]ALC_STEREO_SOURCES = 1
[05:51:05]OpenAL Vendor: Creative Labs Inc.
[05:51:05]OpenAL Version: 1.1
[05:51:05]OpenAL Renderer: Software
[05:51:05]Using language: System locale
C:\Program Files\Warzone 2100\warzone2100.exe caused an Access Violation at location 69243d0d in module C:\WINDOWS\system32\atioglxx.dll Reading from location 00001447.
Registers:
eax=05414650 ebx=46180400 ecx=00001433 edx=00000023 esi=026acfc0 edi=00008ce0
eip=69243d0d esp=0022f7e4 ebp=0022f818 iopl=0 nv up ei pl nz na pe nc
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00210202
Call stack:
69243D0D C:\WINDOWS\system32\atioglxx.dll:69243D0D atiPPHSN
0049F4F4 C:\Program Files\Warzone 2100\warzone2100.exe:0049F4F4 loadMapPreview /home/admins/wz2.2/2.2.2/2.2.2/src/multiint.c:354
004A19DD C:\Program Files\Warzone 2100\warzone2100.exe:004A19DD runMultiOptions /home/admins/wz2.2/2.2.2/2.2.2/src/multiint.c:2870
00502385 C:\Program Files\Warzone 2100\warzone2100.exe:00502385 titleLoop /home/admins/wz2.2/2.2.2/2.2.2/src/wrappers.c:152
00482036 C:\Program Files\Warzone 2100\warzone2100.exe:00482036 runTitleLoop /home/admins/wz2.2/2.2.2/2.2.2/src/main.c:685
005807FA C:\Program Files\Warzone 2100\warzone2100.exe:005807FA
005809E2 C:\Program Files\Warzone 2100\warzone2100.exe:005809E2
00580499 C:\Program Files\Warzone 2100\warzone2100.exe:00580499
004010A7 C:\Program Files\Warzone 2100\warzone2100.exe:004010A7 __mingw_CRTStartup /home/ron/devel/debian/mingw32-runtime/mingw32-runtime-3.13/build_dir/src/mingw-runtime-3.13-20070825-1/crt1.c:237
00401123 C:\Program Files\Warzone 2100\warzone2100.exe:00401123-------------------
Error occured on Monday, September 7, 2009 at 17:52:10.
Program: C:\Program Files\Warzone 2100\warzone2100.exe(warzone2100)
Command line: "C:\Program Files\Warzone 2100\warzone2100.exe"
Version: Version 2.2.2
Distributor: wz2100.net
Compiled on: Aug 23 2009 00:34:58
Compiled by: GCC 4.2.1-sjlj (mingw32-2)
Executed on: Mon Sep 07 17:52:04 2009
Pointers: 32bit
Compiled against PhysicsFS version: 1.0.1
Running with PhysicsFS version: 1.0.1
Misc Data:
[05:52:04]OpenGL Vendor : ATI Technologies Inc.
[05:52:04]OpenGL Renderer : RADEON XPRESS Series x86/MMX/3DNow!/SSE2
[05:52:04]OpenGL Version : 2.0.6012 WinXP Release
[05:52:04]ALC_FREQUENCY = 44100
[05:52:04]ALC_REFRESH = 40
[05:52:04]ALC_SYNC = 0
[05:52:04]ALC_MONO_SOURCES = 255
[05:52:04]ALC_STEREO_SOURCES = 1
[05:52:04]OpenAL Vendor: Creative Labs Inc.
[05:52:04]OpenAL Version: 1.1
[05:52:04]OpenAL Renderer: Software
[05:52:04]Using language: System locale
C:\Program Files\Warzone 2100\warzone2100.exe caused an Access Violation at location 69243d0d in module C:\WINDOWS\system32\atioglxx.dll Reading from location 000017f7.
Registers:
eax=07702d78 ebx=46180400 ecx=000017e3 edx=00000023 esi=02ebcfc0 edi=00008ce0
eip=69243d0d esp=0022f7e4 ebp=0022f818 iopl=0 nv up ei pl nz na po nc
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00210206
Call stack:
69243D0D C:\WINDOWS\system32\atioglxx.dll:69243D0D atiPPHSN
0049F4F4 C:\Program Files\Warzone 2100\warzone2100.exe:0049F4F4 loadMapPreview /home/admins/wz2.2/2.2.2/2.2.2/src/multiint.c:354
004A19DD C:\Program Files\Warzone 2100\warzone2100.exe:004A19DD runMultiOptions /home/admins/wz2.2/2.2.2/2.2.2/src/multiint.c:2870
00502385 C:\Program Files\Warzone 2100\warzone2100.exe:00502385 titleLoop /home/admins/wz2.2/2.2.2/2.2.2/src/wrappers.c:152
00482036 C:\Program Files\Warzone 2100\warzone2100.exe:00482036 runTitleLoop /home/admins/wz2.2/2.2.2/2.2.2/src/main.c:685
005807FA C:\Program Files\Warzone 2100\warzone2100.exe:005807FA
005809E2 C:\Program Files\Warzone 2100\warzone2100.exe:005809E2
00580499 C:\Program Files\Warzone 2100\warzone2100.exe:00580499
004010A7 C:\Program Files\Warzone 2100\warzone2100.exe:004010A7 __mingw_CRTStartup /home/ron/devel/debian/mingw32-runtime/mingw32-runtime-3.13/build_dir/src/mingw-runtime-3.13-20070825-1/crt1.c:237
00401123 C:\Program Files\Warzone 2100\warzone2100.exe:00401123-------------------
Error occured on Monday, September 7, 2009 at 17:52:47.
Program: C:\Program Files\Warzone 2100\warzone2100.exe(warzone2100)
Command line: "C:\Program Files\Warzone 2100\warzone2100.exe"
Version: Version 2.2.2
Distributor: wz2100.net
Compiled on: Aug 23 2009 00:34:58
Compiled by: GCC 4.2.1-sjlj (mingw32-2)
Executed on: Mon Sep 07 17:52:41 2009
Pointers: 32bit
Compiled against PhysicsFS version: 1.0.1
Running with PhysicsFS version: 1.0.1
Misc Data:
[05:52:41]OpenGL Vendor : ATI Technologies Inc.
[05:52:41]OpenGL Renderer : RADEON XPRESS Series x86/MMX/3DNow!/SSE2
[05:52:41]OpenGL Version : 2.0.6012 WinXP Release
[05:52:41]ALC_FREQUENCY = 44100
[05:52:41]ALC_REFRESH = 40
[05:52:41]ALC_SYNC = 0
[05:52:41]ALC_MONO_SOURCES = 255
[05:52:41]ALC_STEREO_SOURCES = 1
[05:52:41]OpenAL Vendor: Creative Labs Inc.
[05:52:41]OpenAL Version: 1.1
[05:52:41]OpenAL Renderer: Software
[05:52:41]Using language: System locale
C:\Program Files\Warzone 2100\warzone2100.exe caused an Access Violation at location 69243d0d in module C:\WINDOWS\system32\atioglxx.dll Reading from location 0000194e.
Registers:
eax=07702d78 ebx=46180400 ecx=0000193a edx=00000023 esi=02e1cfc0 edi=00008ce0
eip=69243d0d esp=0022f7e4 ebp=0022f818 iopl=0 nv up ei pl nz na po nc
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00210206
Call stack:
69243D0D C:\WINDOWS\system32\atioglxx.dll:69243D0D atiPPHSN
0049F4F4 C:\Program Files\Warzone 2100\warzone2100.exe:0049F4F4 loadMapPreview /home/admins/wz2.2/2.2.2/2.2.2/src/multiint.c:354
004A19DD C:\Program Files\Warzone 2100\warzone2100.exe:004A19DD runMultiOptions /home/admins/wz2.2/2.2.2/2.2.2/src/multiint.c:2870
00502385 C:\Program Files\Warzone 2100\warzone2100.exe:00502385 titleLoop /home/admins/wz2.2/2.2.2/2.2.2/src/wrappers.c:152
00482036 C:\Program Files\Warzone 2100\warzone2100.exe:00482036 runTitleLoop /home/admins/wz2.2/2.2.2/2.2.2/src/main.c:685
005807FA C:\Program Files\Warzone 2100\warzone2100.exe:005807FA
005809E2 C:\Program Files\Warzone 2100\warzone2100.exe:005809E2
00580499 C:\Program Files\Warzone 2100\warzone2100.exe:00580499
004010A7 C:\Program Files\Warzone 2100\warzone2100.exe:004010A7 __mingw_CRTStartup /home/ron/devel/debian/mingw32-runtime/mingw32-runtime-3.13/build_dir/src/mingw-runtime-3.13-20070825-1/crt1.c:237
00401123 C:\Program Files\Warzone 2100\warzone2100.exe:00401123-
ClockWork
- Trained

- Posts: 219
- Joined: 07 Sep 2008, 03:22
- Location: USA
Re: Warzone 2.2.2 skirmish borked
I instaled 2.2.2 without uninstalling 2.2.1, and overwrote also. I have no problems with what you mentioned.Doppelgangergang wrote: **EDIT: I installed 2.2.2 without uninstalling 2.2.1. I overwritten it. Is that bad?
Then again, you may have a different setup of some sorts.
-
topo1948
- Trained

- Posts: 65
- Joined: 06 Sep 2009, 22:56
Re: Warzone 2.2.2 skirmish
i'am,using,Mac.I.play.any.map.the.custom.and.the.ones.I.have.download,from.this.forum(.wd).every,thing.work.perfect.
just,for,7minutes.but It crashes.not,justwz.I,mean,the,system.i,have,to,restart.manually.
You do not have the required permissions to view the files attached to this post.
-
topo1948
- Trained

- Posts: 65
- Joined: 06 Sep 2009, 22:56
Re: Warzone 2.2.2 skirmish
topo1948 wrote:i'am,using,Mac.I.play.any.map.the.custom.and.the.ones.I.have.download,from.this.forum(.wd).every,thing.work.perfect.![]()
just,for,7minutes.but It crashes.not,justwz.I,mean,the,system.i,have,to,restart.manually.
You do not have the required permissions to view the files attached to this post.
-
Ilr
- Trained

- Posts: 61
- Joined: 07 Sep 2009, 22:11
Re: Warzone 2.2.2 skirmish borked
That's definitely the ATI openGL driver meaning a Card driver conflict....Doppelgangergang wrote:Code: Select all
warzone2100.exe caused an Access Violation at location 69243d0d in module C:\WINDOWS\system32\atioglxx.dll Reading from location 00001447.
now how about the "STDERR.txt" file located in the \2100\ directory?
Did it mention anything about a problem?
Regarding Topo's problem, the only time I've ever heard of something loading successfully but freezing up the entire system after specific period of time, is when there's a CPU or Cache module Overheating. There's no way an invalid AI script could make the entire O.S. crap out unless it was already unstable b/c of some other hardware/software issue.
-
-Kosh-
- Trained

- Posts: 203
- Joined: 16 Sep 2009, 23:34
Re: Warzone 2.2.2 skirmish
Warzone can not crash the OS. The problem is with your system (heat / corruptions / bad RAM) or drivers that cause this.topo1948 wrote:i'am,using,Mac.I.play.any.map.the.custom.and.the.ones.I.have.download,from.this.forum(.wd).every,thing.work.perfect.![]()
just,for,7minutes.but It crashes.not,justwz.I,mean,the,system.i,have,to,restart.manually.
This is a waste of space. Something important should be here.
-
topo1948
- Trained

- Posts: 65
- Joined: 06 Sep 2009, 22:56
Re: Warzone 2.2.2 skirmish
how/and/where/i/can/correct/this/problems.give.some/ideas.thanks-Kosh- wrote: Warzone can not crash the OS. The problem is with your system (heat / corruptions / bad RAM) or drivers that cause this.
-
Thyranim
- Trained

- Posts: 190
- Joined: 20 Dec 2008, 16:35
- Location: Germany
Re: Warzone 2.2.2 skirmish borked
reinstall newer or older drivers for your graphicscard for example
check temperature of your cpu and gpu
don't know any mac-programs for doing this, sorry
check temperature of your cpu and gpu
don't know any mac-programs for doing this, sorry
-
topo1948
- Trained

- Posts: 65
- Joined: 06 Sep 2009, 22:56
Re: explain me this.
.it's sound fine to me.Thyranim wrote:reinstall newer or older drivers for your graphicscard for example
check temperature of your cpu and gpu
don't know any mac-programs for doing this, sorry
but just with version 2.2.3 (last release).
2.0.8 work just fine.it's does not accept new maps.but it's OK.
yesterday I download warzone2100-2.2-beta1-nofmv.dmg.it's does not accept new maps.but it's OK.I means perfect.it's have 2 new maps. xD xD
it's the version with some kind of problem. nothing about graphicscard,temperature, cpu,gpu,corruptions,ram,etc,etc.
warzone2100-2.2-beta1-nofmv.dmg it's almost the same with version 2.2.3.nice,good design,etc.and works.
You do not have the required permissions to view the files attached to this post.