Nexus Mod

Did you create a mod, map, music, or a tool? Present them here and earn feedback!
Note: addon requests do not belong here.
Note, everything uploaded to this forum, MUST have a license!
Post Reply
User avatar
NEXUS
Trained
Trained
Posts: 166
Joined: 11 Nov 2007, 02:36
Location: USA

Nexus Mod

Post by NEXUS »

Version 3 alpha-alpha xD
This is by no means done, and needs improving.
I wanted to know what you guys think of this in it's current state, I am looking for some constructive help with this mod.
So please don't just look at it and say it''s stupid as I know it is way to easy to beat the computer in it's current state. :D
I changed the Flamer Guard Tower to an Rail Gun Guard Tower, and added the NEXUS Wall to the build list, these replace the AA Hardpoints, and the old Plasma Cannon is replaced with the Campaign NEXUS Plasma Cannon. I have yet to re order the Research Tree, so for best results, please pick T3, or this mod won't work propely. ;) Also, from the start you have access to all of the Campaign NEXUS units, this will be narowed down in the next release, as this was just for testing. And instead of the regular propulsions, you have access to the MK2 versions. I hope that someone likes this mod, as it can be fun to play with.
NEXUSMODV3.wz
Released with GPL as the mod is derived from the 2.2.1 release
(78.36 KiB) Downloaded 289 times
Preview Screenshot
Preview Screenshot
Post Reply