New Map - 4c TurtleWar

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NEXUS
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New Map - 4c TurtleWar

Post by NEXUS »

Hello, this is a new map made by me, use advanced bases for the most fun... xD

I have uploaded the .wz for in game use, and the .lnd as a source file. I want to use GPL for this as it was made with the EditWorld32Bit program. feel free to to make suggestions on how to improve the map, but I want to keep the building layouts the same.
4c-TurtleWarV2.wz
Use this to play the map in the game.
(10.52 KiB) Downloaded 373 times

[The extension lnd has been deactivated and can no longer be displayed.]

Per
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Re: New Map - 4c TurtleWar

Post by Per »

Is the objective to bore the other player to death? :P
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Re: New Map - 4c TurtleWar

Post by Terminator »

there are many maps 1:1 like this one.
Death is the only way out... sh*t Happens !

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NEXUS
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Re: New Map - 4c TurtleWar

Post by NEXUS »

Per,this is a turtle style map, not a rush stye map :) , your not supposed to come out of your base until you can survive the plasma arty, This was made just for fun, not as a serious map. :D I will be uploading a new version of this map later today.
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NEXUS
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Re: New Map - 4c TurtleWar

Post by NEXUS »

Ok, this is basicly the same map, but less aimed toward turtle-style players, changed to a comp-stomp map. Pick player 0 when playing because the AI has more oil than you. ;)
4c-CloseCombat.wz
New version of the map pick player 0 vs computer, GPL
(9.84 KiB) Downloaded 259 times

[The extension lnd has been deactivated and can no longer be displayed.]

Again, this is a comp-stomp version of TurtleWar, not intended for more than 1 human player, IE 1v3 or FFA style games.

I hope this version is slightly better than the previous version.
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