Structure Count

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Haku
Greenhorn
Posts: 13
Joined: 04 Aug 2009, 04:07

Structure Count

Post by Haku »

Hi I wasn't sure if I should post this question in the Help or General Discussion Page. I think in version 1.10 there was a fix so you could have like 50 or so oil derricks and 12 power generators. Is there a way in version 2.2.1 to raise the max of oil derricks above 30 and other structures as well?
Raem_Lylar
Trained
Trained
Posts: 151
Joined: 22 Jul 2008, 17:44

Re: Structure Count

Post by Raem_Lylar »

Go into your install directory where wz is and open base.wz in a zip manager, then go to and open multiplay, then open the file multilim.slo in a text editor, in that file you can set the limits, using multilim.vlo you can add structures to the limits screen, but be sure to put its limits in .slo.

DONOT play online with this hacked file if the other person does not have it as well! wz will... um... break... ya, break! And then your pc will blow up!
Main: Arithyce
Haku
Greenhorn
Posts: 13
Joined: 04 Aug 2009, 04:07

Re: Structure Count

Post by Haku »

Sweet thank you!
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lav_coyote25
Professional
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Posts: 3434
Joined: 08 Aug 2006, 23:18

Re: Structure Count

Post by lav_coyote25 »

Raem_Lylar!! you didnt warn him about the melting problem with some manufactures of cpu's.... :3 xD
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Revelo
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Joined: 28 May 2009, 19:06
Location: Bristol, England

Re: Structure Count

Post by Revelo »

Haku wrote:so you could have like 50 or so oil derricks and 12 power generators. Is there a way in version 2.2.1 to raise the max of oil derricks above 30 and other structures as well?
Goddammit man are you insane! xD We are in a bloody recession here, Nuclear War doesn't do the economy any favours ;)
Read my review of Warzone 2100 here!
http://www.escapistmagazine.com/forums/read/326.115500