Hello, my first post here!
I am a newby (never played a skirmish and still having trouble on mission ALPHA 6 but I am sure sooner or later I will manage to get it done) and I was wondering if there is already a collections of mods concerning improved AI, I mean someting "tested" by the WZ community.
Ciao e grazie!
Mod collection of improved AIs
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DylanDog
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Zarel
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Re: Mod collection of improved AIs
Improved AI for the campaign? No one's worked on it.
Improved AI for skirmish? The game still comes with Aivolution, and there's a download for BecomePrey over in the Showcase section.
Improved AI for skirmish? The game still comes with Aivolution, and there's a download for BecomePrey over in the Showcase section.
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DylanDog
- Code contributor

- Posts: 347
- Joined: 08 Apr 2009, 15:15
- Location: Germany
Re: Mod collection of improved AIs
ok, thanks!
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DylanDog
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- Posts: 347
- Joined: 08 Apr 2009, 15:15
- Location: Germany
Re: Mod collection of improved AIs
I have noticed that aivolution.wz does not include neither the rules.slo nor the rules.vlo file. If such files are missing is there any default settings which are take into account or we can simply do without such files?Zarel wrote:The game still comes with Aivolution
DylanDog
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Zarel
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- Posts: 5770
- Joined: 03 Jan 2008, 23:35
- Location: Minnesota, USA
Re: Mod collection of improved AIs
If any such file is missing, it will default to using the version in mp.wz, or if that doesn't exist, the version in base.wz.DylanDog wrote:I have noticed that aivolution.wz does not include neither the rules.slo nor the rules.vlo file. If such files are missing is there any default settings which are take into account or we can simply do without such files?