The soundcard is ATI HDA SBX00 (HD Audio controller ATI HD Audio).
Its a known problem that this card will only work with OSS and not with ALSA.
Battle for Wesnoth works with an OSS version of sdl.
Its seems that Warzone 2100 need ALSA for sound. Is there a work around? I still got pulseaudio installed but game uses normaly OSS at my system.
Disabling pulseaudio -k gave me a bug.
Here is the log from the console:
Maybe you can help meuser@system:~$ warzone2100
AL lib: alsa.c:785: no playback cards found...
AL lib: alsa.c:853: no capture cards found...
AL lib: alSource.c:2291: alcDestroyContext(): 1 Source(s) NOT deleted
AL lib: alBuffer.c:1097: exit() 32 Buffer(s) NOT deleted
