power requested crash to desktopTicket #521 (new defect)

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lav_coyote25
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power requested crash to desktopTicket #521 (new defect)

Post by lav_coyote25 »

Ticket #521 (new defect) :3 xD O_o

ok... was having a good fight on a new map - judgementpass ( testing ) crash to desk top - generated an MS error - tried the retry button - - MS error dialog box - send - debug - ignore... sent.
wz2100_shot_105.png
power requested crash to desktop.png

did not use the debug / cheat - wanted a true focus. map seems to be excellent - if you can find enuff oil... will upload later. :twisted:
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Buginator
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Re: power requested crash to desktopTicket #521 (new defect)

Post by Buginator »

Oh those lovely asserts... I should just release a release build for you Coyote, and you will not get bitten by those Asserts... you are using a debug build, so that has extra debug things in it, to track down errors.

As is, these are useless most of the time, unless, you can always repeat it, then we can find the issue.
and it ends here.
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Zarel
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Re: power requested crash to desktopTicket #521 (new defect)

Post by Zarel »

And are you sure you don't have any crashdumps? warzone2100.RPT is always very useful.
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lav_coyote25
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Re: power requested crash to desktopTicket #521 (new defect)

Post by lav_coyote25 »

it was listed in the bug report. :3 oh well - here it is...

Error occured on Thursday, May 21, 2009 at 02:18:31.

Program: C:\Warzone 2100 222trunkrc1\warzone2100.exeC:\Warzone 2100 222trunkrc1\warzone2100.exe caused a Breakpoint at location 77c35b61 in module C:\WINDOWS\system32\msvcrt.dll.

Log message: warning |12:06:21: [mapLoad] tileset not loaded, using arizona (map preview?)
Log message: error |02:18:12: [requestPowerFor] you are asking too much
Log message: error |02:18:12: [requestPowerFor] Assert in Warzone: power.c:448 (asPower[player].powerRequested < 1000), last script event: '14 (CALL_STRUCTBUILT)'

Registers:
eax=00000004 ebx=00000003 ecx=7c91005d edx=00510001 esi=77c12d25 edi=00000060
eip=77c35b61 esp=0022f848 ebp=0022fb88 iopl=0 nv up ei pl zr na po nc
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00200246

Call stack:
77C35B61 C:\WINDOWS\system32\msvcrt.dll:77C35B61 _assert
004C18AF C:\Warzone 2100 222trunkrc1\warzone2100.exe:004C18AF _onexit /build/buildd/mingw32-runtime-3.13/build_dir/src/mingw-runtime-3.13-20070825-1/crt1.c:289
00509D97 C:\Warzone 2100 222trunkrc1\warzone2100.exe:00509D97 _onexit /build/buildd/mingw32-runtime-3.13/build_dir/src/mingw-runtime-3.13-20070825-1/crt1.c:289
00485B2C C:\Warzone 2100 222trunkrc1\warzone2100.exe:00485B2C _onexit /build/buildd/mingw32-runtime-3.13/build_dir/src/mingw-runtime-3.13-20070825-1/crt1.c:289
004877CC C:\Warzone 2100 222trunkrc1\warzone2100.exe:004877CC _onexit /build/buildd/mingw32-runtime-3.13/build_dir/src/mingw-runtime-3.13-20070825-1/crt1.c:289
005A677A C:\Warzone 2100 222trunkrc1\warzone2100.exe:005A677A _onexit /build/buildd/mingw32-runtime-3.13/build_dir/src/mingw-runtime-3.13-20070825-1/crt1.c:289
005A6962 C:\Warzone 2100 222trunkrc1\warzone2100.exe:005A6962 _onexit /build/buildd/mingw32-runtime-3.13/build_dir/src/mingw-runtime-3.13-20070825-1/crt1.c:289
005A62C7 C:\Warzone 2100 222trunkrc1\warzone2100.exe:005A62C7 _onexit /build/buildd/mingw32-runtime-3.13/build_dir/src/mingw-runtime-3.13-20070825-1/crt1.c:289
004011E9 C:\Warzone 2100 222trunkrc1\warzone2100.exe:004011E9 __mingw_CRTStartup /build/buildd/mingw32-runtime-3.13/build_dir/src/mingw-runtime-3.13-20070825-1/crt1.c:237
00401253 C:\Warzone 2100 222trunkrc1\warzone2100.exe:00401253 WinMainCRTStartup /build/buildd/mingw32-runtime-3.13/build_dir/src/mingw-runtime-3.13-20070825-1/crt1.c:271
7C817077 C:\WINDOWS\system32\kernel32.dll:7C817077 RegisterWaitForInputIdle