Strange AI Behavior...
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Q-Necron
- Rookie

- Posts: 26
- Joined: 10 Mar 2009, 05:01
Strange AI Behavior...
Has anyone noticed if you have 5+ AI all around the same level of difficulty and the same team 2 just die right off. They don't even try to build or anything, they kind of just disappear. I've noticed it more and more and was wondering if there is a reason for this.
Q-Necron
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Per
- Warzone 2100 Team Member

- Posts: 3780
- Joined: 03 Aug 2006, 19:39
Re: Strange AI Behavior...
Maybe they sacrifice themselves for the greater good?
No, I've never seen this.
No, I've never seen this.
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jaakan
- Trained

- Posts: 75
- Joined: 15 Jun 2008, 01:51
Re: Strange AI Behavior...
I have seen this and it seems like even with the AI level as the same on the slider. they are not the same even with as few as 3 AI's.Q-Necron wrote:Has anyone noticed if you have 5+ AI all around the same level of difficulty and the same team 2 just die right off. They don't even try to build or anything, they kind of just disappear. I've noticed it more and more and was wondering if there is a reason for this.
AI in position 2 and 4 seem to be "smarter" then AI in position 3.
It would be nice if the AI play style was picked randomly and were each different.
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whippersnapper
- Regular

- Posts: 1183
- Joined: 21 Feb 2007, 15:46
Re: Strange AI Behavior...
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- It doesn't take much to thoroughly and fatally mess-up an AI player.
- For example - if in the first 10 minutes of expansion only 2 of the AI trucks are stuck on the way to capping oil resources
that AIs performance is so degraded that it becomes vulnerable to immediate eradication... This has a domino effect that escalates
with each passing minute. Those 2 trucks represent 2 oil resources it "thinks" it has and the scripts act upon that... researching, building, etc..
expending till it falls behind - committed to much more than it can expense. Essentially dead in the water and it all started with just 2 stuck trucks.
- Regards, whipper.
- It doesn't take much to thoroughly and fatally mess-up an AI player.
- For example - if in the first 10 minutes of expansion only 2 of the AI trucks are stuck on the way to capping oil resources
that AIs performance is so degraded that it becomes vulnerable to immediate eradication... This has a domino effect that escalates
with each passing minute. Those 2 trucks represent 2 oil resources it "thinks" it has and the scripts act upon that... researching, building, etc..
expending till it falls behind - committed to much more than it can expense. Essentially dead in the water and it all started with just 2 stuck trucks.
- Regards, whipper.
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"I need no warrant for being, and no word of sanction upon my being. I am the warrant and the sanction." Anthem
"Art is the selective recreation of reality according to the artist's metaphysical value judgments." A. Rand
.
"I need no warrant for being, and no word of sanction upon my being. I am the warrant and the sanction." Anthem
"Art is the selective recreation of reality according to the artist's metaphysical value judgments." A. Rand
.