horusofoz wrote:Reasons for being in PortableApps Format.
* Easy updates where your settings are not affected
Already does this when you do what I said above.
* App isn't affected by a change of drive letter
Already does this when you do what I said above.
* Increased user base
User base isn't the problem here. The problem is how to handle bug reports from a specific framework that is required, and since this is windows only (I assume), it doesn't look like anyone will invest the time to do a proper releases. Almost all the devs are using linux.
* Many people see PortableApps as being an authority on Portable applications. If Warzone2100 is listed there will ensure a greater awareness of it's portability
* PortableApps Platform users will have Warzone 2100 show up correctly in their menus rather than a second entry for the OpenAL EXE
* PortableApps are UPX'd to minimise the size of the app without affecting it's performance allowing for more users to fit the game on their USB.
Doing static builds of what is required is what you basically need, then using UPX compression on top of that...did I mention how to handle bug reports yet?
Lastly and though no incentive for you guys another reason is that though PortblaeApps have a few good games like Warzone 2100 and Nexuiz in development, in all cases development has stalled

I really like Warzone and would like it to be the first large scale good game to be officially released in PortableApps Format. Also like I said most of the development has been done just the porter has gone AWOL. Thats why I've come to you guys thinking it would be good if someone from the Warzone community were to finish the porting of the game.
I hope you decide to do it

It is stalled, since what PortblaeApps needs is a specific maintainer to do it, and some very custom stuff that our toolchain can't handle AFAIK.
There are only a few people that are active right now, and like I said above, they are mainly linux people.
About the best you can do is ask around who can help you with this.