There's my first mod for only campaign mode which i still working on it to be released
OBJECTIVE: Make the Campaign Mode very hard to finish.
New Features
2.1 MP Balance on Campaign Mode (Examples: Hardpoints had 1250HP, Bunkers with 800HP, Cannons overpowered, etc)
Enemy units with more HP and harder to destroy.
New enemy units available to destroy (Example: You'll fight some HC Scorpion Tracks on Alpha 6)
Possibility to bring the NEXUS Plasma Cannon to your inventory without usage of cheats
Scavengers attack at max range of it's weapons (vehicles)
Warzone Hardcore Campaign Mode Mod (Work In Progress)
- Black Project
- Regular

- Posts: 745
- Joined: 04 Apr 2008, 20:53
- whippersnapper
- Regular

- Posts: 1183
- Joined: 21 Feb 2007, 15:46
Re: Warzone Hardcore Campaign Mode Mod (Work In Progress)
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How would you handle Timers ? Leave the same, add to or subtract from ?
Regards, whipper.
How would you handle Timers ? Leave the same, add to or subtract from ?
Regards, whipper.
.
"I need no warrant for being, and no word of sanction upon my being. I am the warrant and the sanction." Anthem
"Art is the selective recreation of reality according to the artist's metaphysical value judgments." A. Rand
.
"I need no warrant for being, and no word of sanction upon my being. I am the warrant and the sanction." Anthem
"Art is the selective recreation of reality according to the artist's metaphysical value judgments." A. Rand
.
Re: Warzone Hardcore Campaign Mode Mod (Work In Progress)
I don't know, but this could be useful to you.
A while ago I made a mod that made very nearly all (no team 0, 5 or scavengers*) ai unit templates use bodies that gave them more hp thus making them tougher to kill.
It was double the usual hp for each ai version, but that should be easy to change.
(It was also made for multiplayer so some editing may be needed for it to work properly in campaign)
*Team 0 is player in campaign and team 5 is player in multiplay.
A while ago I made a mod that made very nearly all (no team 0, 5 or scavengers*) ai unit templates use bodies that gave them more hp thus making them tougher to kill.
It was double the usual hp for each ai version, but that should be easy to change.
(It was also made for multiplayer so some editing may be needed for it to work properly in campaign)
*Team 0 is player in campaign and team 5 is player in multiplay.
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- aiplus.wz
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"...If pure awesomeness were bricks, this would be the Great Wall of China...
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- DarkCheetah
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- Joined: 30 Apr 2008, 19:44
Re: Warzone Hardcore Campaign Mode Mod (Work In Progress)
perfect mod this gonna be ^^ my dad find the campaigns to easy!
a new feature into campaign such as alpha 6 with tracks alrdy will be ownage! we need some of those yeh
bigger bases , stronger tanks and all , what a pretty idea ^^
