multi weapon?

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DarkCheetah
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multi weapon?

Post by DarkCheetah »

hello , i'v seen someone made a fortress of the 3d drawings from the orginal pictures... it has 4 cannons heh...

so warzone will be able to have more then 1 turret on a defensive structure that can shoot to difrent enemy's instead of one?

example: http://developer.wz2100.net/attachment/ ... ergen.jpeg
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Zarel
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Re: multi weapon?

Post by Zarel »

DarkCheetah wrote:hello , i'v seen someone made a fortress of the 3d drawings from the orginal pictures... it has 4 cannons heh...

so warzone will be able to have more then 1 turret on a defensive structure that can shoot to difrent enemy's instead of one?

example: http://developer.wz2100.net/attachment/ ... ergen.jpeg
Yeah, it's possible. No currently available structure can do that, but, say, a mod could do it.
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Mysteryem
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Re: multi weapon?

Post by Mysteryem »

The main point here is:
DarkCheetah wrote:a defensive structure that can shoot to difrent enemy's instead of one
Because if there is more than one weapon on a structure, all the weapons will attack the closest unit/structure.
Key:
D = droid
T = turret
       D2
                                  D1
      |¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨|
      | T2                    T1 |
      |_________________|
Turret 2 should shoot droid 2 but because droid 1 is closest to the structure, both turret 1 and 2 shoot at droid 1.
Things start acting strangely when one turret is ground only and the other is air only.

Also, only the first weapon on a structure recoils and has a muzzle flash.
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DarkCheetah
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Re: multi weapon?

Post by DarkCheetah »

Mysteryem wrote:The main point here is:
Because if there is more than one weapon on a structure, all the weapons will attack the closest unit/structure.
Key:
D = droid
T = turret
       D2
                                  D1
      |¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨|
      | T2                    T1 |
      |_________________|
Turret 2 should shoot droid 2 but because droid 1 is closest to the structure, both turret 1 and 2 shoot at droid 1.
Things start acting strangely when one turret is ground only and the other is air only.

Also, only the first weapon on a structure recoils and has a muzzle flash.
i think there need to come a update for warzone (Orginally release) multi weapon strucutres , like a fortress u can custoize in Design , and choose 4 weapons to put on (or less , depends on fortress) so also T1 will shoot D1 and T2 shoot D2 , that'l be realy awesome
elio
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Re: multi weapon?

Post by elio »

one issue with the current multi-turret code is that the weapons shoot inside the structure which looks very nasty..

there's a new management code ready for test, but it hasn't been touched recently. (this also adds a feature (mix weapons & sensor turrets) which is needed by the new structrues)

regards
elio
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DarkCheetah
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Re: multi weapon?

Post by DarkCheetah »

great! looking to the first screenshot... i think its gonna be a wonderfull feature , and yes i know it costs some coding and all , especially to prevent it shooting trough buildings... it will be awesome if T1 shoots D1 and T2 -> D2 yeh i keep dreaming and dreaming alot XD