Model Question "image"

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barnEbiss
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Model Question "image"

Post by barnEbiss »

I was just wondering if my models would be to high poly for warzone?
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Tiberian
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Re: Model Question "image"

Post by Tiberian »

those look... familiar. :P

they do look like it, but i'm no expert, perhaps you could provide poly counts for them.
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Terminator
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Re: Model Question "image"

Post by Terminator »

NewTiberian wrote:those look... familiar.
Very-very Familiar =)
Death is the only way out... sh*t Happens !

Russian-speaking Social network Group http://vk.com/warzone2100
barnEbiss
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Re: Model Question "image"

Post by barnEbiss »

I did these models for a friends C&C Generals Termiantor mod. but he never finished coding stuff and the project fell apart it was also a pain getting models into C&C generals since its really setup for people that use 3DMax and not milkshape or blender users.

I also did some low poly T-800 endo skels and hunterkiller tank.

alot of the standerd Warzone buildings look like building that would fit just fine for a skynet base :D.

I will try and get the poly county for each of the skynet units and post the poly counts
FireEye
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Re: Model Question "image"

Post by FireEye »

Its from Terminator,
But nice. How can i build models and things like you?
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lav_coyote25
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Re: Model Question "image"

Post by lav_coyote25 »

grab a 3d app and read tutorials and see how others have done it. also practice, practice, practice. and hello barnEbiss havent seen you around for a long time... :)


here is just one of many and it is free.

http://www.caligari.com/store/trueSpace ... TtrueSpace

and another opensource - http://www.blender.org/education-help/quickstart/
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