DESCRIPTION: The mod replaces the old Power Generator with the new Nuclear Reactor.
The Nuclear Reactor boost much better power than the older one.
New Researches:
Nuclear Reactor Module
Plutonium Energy Mk1, Mk2 & Mk3
Uranium Energy Mk1, Mk2 & Mk3
There's no difference in the gameplay appart from the Nuclear Reactor.
Another changes:
Sensor Upgrade Mk2 increases a little more the sensor range.
Have Fun!
Ultimate Nuclear Reactor Mod
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Black Project
- Regular

- Posts: 751
- Joined: 04 Apr 2008, 20:53
Ultimate Nuclear Reactor Mod
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DarkCheetah
- Trained

- Posts: 335
- Joined: 30 Apr 2008, 19:44
Re: Ultimate Nuclear Reactor Mod
cool! a pg has 2 upgrades now? ^^
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daddy123
- New user
- Posts: 1
- Joined: 29 Mar 2011, 14:24
Re: Ultimate Nuclear Reactor Mod
Black Project wrote: DESCRIPTION: The mod replaces the old Power Generator with the new Nuclear Reactor.
The Nuclear Reactor boost much better power than the older one.
New Researches:
Nuclear Reactor Module
Plutonium Energy Mk1, Mk2 & Mk3
Uranium Energy Mk1, Mk2 & Mk3
There's no difference in the gameplay appart from the Nuclear Reactor.
Another changes:
Sensor Upgrade Mk2 increases a little more the sensor range.
Have Fun!
Mod isn't work in my game log :
--- Starting log ---
error |06:58:38: [_glerrors] OpenGL error in function screenInitialise at screen.cpp:174: nieprawidłowe wyliczenie
error |06:58:55: [_imd_load_polys] Invalid polygon size (4)
error |06:58:55: [_imd_load_polys] Assert in Warzone: imdload.cpp:96 (npnts == 3), last script event: '<none>'
error |06:58:55: [_imd_load_level] (_load_level) unexpected directive 200 4
error |06:58:55: [_imd_load_polys] Invalid polygon size (4)
error |06:58:55: [_imd_load_polys] Assert in Warzone: imdload.cpp:96 (npnts == 3), last script event: '<none>'
error |06:58:55: [_imd_load_level] (_load_level) unexpected directive 200 4
error |06:58:57: [strresGetString] Could not find string for id "Rocket-Sunburst"
error |06:58:57: [strresGetString] Assert in Warzone: strres.cpp:100 (string), last script event: '<none>'
fatal |06:58:57: [allocateName] Unable to find string resource for Rocket-Sunburst
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Wibble199
- Trained

- Posts: 194
- Joined: 21 Feb 2010, 13:58
Re: Ultimate Nuclear Reactor Mod
Which version is this designed for?
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NoQ
- Special

- Posts: 6226
- Joined: 24 Dec 2009, 11:35
- Location: /var/zone
Re: Ultimate Nuclear Reactor Mod
Yeah, that's certainly a version compatibility problem. Mod should be re-made to be compatible with current version.Unable to find string resource for Rocket-Sunburst
Maps | Tower Defense | NullBot AI | More NullBot AI | Scavs | More Scavs | Tilesets | Walkthrough | JSCam
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Iluvalar
- Regular

- Posts: 1828
- Joined: 02 Oct 2010, 18:44
Re: Ultimate Nuclear Reactor Mod
hmmm, the major changes here are cosmetic.
If you want more power form same amount of oil i suggest
*ilu-2.3.7-hipowerV01.wz (twice power)
*ilu_2.3.7_itwV01.wz (sort of 5x more power)
it's here for now.
I see that the ntw mod have a reactor script which might really worth a look.
Of course this doesn't stop blackprojet from releasing a new mod for the latest versions
.
If you want more power form same amount of oil i suggest
*ilu-2.3.7-hipowerV01.wz (twice power)
*ilu_2.3.7_itwV01.wz (sort of 5x more power)
it's here for now.
I see that the ntw mod have a reactor script which might really worth a look.
Of course this doesn't stop blackprojet from releasing a new mod for the latest versions
Heretic 2.3 improver and proud of it.