Witch point need to be zero?
and how many poligons i have used?
for:
buildings,
weapons,
propulsions,
bodyes,
bullets,
etc...
How to create 3ds model for converting into PIE?
- Phoenix666
- Trained

- Posts: 106
- Joined: 21 Sep 2008, 20:38
- Location: Russia
- Contact:
- Phoenix666
- Trained

- Posts: 106
- Joined: 21 Sep 2008, 20:38
- Location: Russia
- Contact:
Re: How to create 3ds model for converting into PIE?
Check the forum, there are a few builds lurking around (attached to posts).
Regards, Freddie.
- Phoenix666
- Trained

- Posts: 106
- Joined: 21 Sep 2008, 20:38
- Location: Russia
- Contact:
Re: How to create 3ds model for converting into PIE?
i cannot find compiled PIEToaster
Help me someone!!!!!!!!!!!
Help me someone!!!!!!!!!!!
Re: How to create 3ds model for converting into PIE?
viewtopic.php?f=10&t=1018&st=0&sk=t&sd= ... =15#p11087 only had to search :mad;Phoenix666 wrote:i cannot find compiled PIEToaster
Help me someone!!!!!!!!!!!
Regards, Freddie.
- Phoenix666
- Trained

- Posts: 106
- Joined: 21 Sep 2008, 20:38
- Location: Russia
- Contact:
Re: How to create 3ds model for converting into PIE?
EvilGuru you dont need to be evil )
thanks!
if someone dont want yto search it, then you can download it here
thanks!
if someone dont want yto search it, then you can download it here

