power generator updated

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elio
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power generator updated

Post by elio »

original topic (i dunno how to move a topic): viewtopic.php?f=10&t=1949

i hope you like it :)

PS: go and buy a new pc! :stressed:
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doom3r
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Re: power generator updated

Post by doom3r »

Wow this is uber!
And yes It looks like it has lots of polies.

Could we have a pict of this in-game?
elio
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Re: power generator updated

Post by elio »

:) thx
here some ingame screenshots (ya i know it's to big scaled)
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fisk0
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Re: power generator updated

Post by fisk0 »

I love it. My personal preference is of course C&C or Red Alert style power plants with huge cooling towers/chimneys, but I think your model will fit perfectly in the game. Can't wait to see it textured ingame.
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Black Project
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Re: power generator updated

Post by Black Project »

Wow, a huge power generator!!!

Great job elio, i liked very much of your "big" power generator.

You can also make the model of the normal power generator, but without those 3 huge pylons around of it.

Texture it, and you will make me proud ;)

Examples
normal generatot.png
power module.png
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wari
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Re: power generator updated

Post by wari »

Brilliant, as for the size, a real life power plant would be that size or bigger, so I think it makes for a more realistic scale.
Per
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Re: power generator updated

Post by Per »

Actually, I too have a secret crush on the way-too-big power generator. The only problem is that the base plate is too small. Oh, and the structure needs to cover more tiles to avoid creating clipping hell.
elio
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Re: power generator updated

Post by elio »

of course, i didn't want it soo big, i'd like 2x2 tiles, like the original, but i haven't got the time to try 10x if the pie export matches
Deus Siddis
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Re: power generator updated

Post by Deus Siddis »

But if you just figure out once how many units wide a tile is, you can easily fix this and any other scale issues you encounter down the line.
elio
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Re: power generator updated

Post by elio »

arranged the uv-mesh

now.. i proceed to texturing
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Per
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Re: power generator updated

Post by Per »

Neat. Can you fit any team colours on it?
elio
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Re: power generator updated

Post by elio »

here you are :)
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elio
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Re: power generator updated

Post by elio »

now some ingame screenshots.. i'm sorry, i had to cut off the pylons due to exceeding 512 points limit :stressed: i'll optimise this soon

post what you think :)
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Jimmbob
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Re: power generator updated

Post by Jimmbob »

oooie looks amazing! Great work :D
Tiberian
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Re: power generator updated

Post by Tiberian »

looks great, i am anticipating this :P