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the9thdude
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Help getting started

Post by the9thdude »

Hi, I need help getting started on a mod for WZ 2100; where should I start? I know I need some programming tools and 3D modeling tools, but what else?
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lav_coyote25
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Re: Help getting started

Post by lav_coyote25 »

the9thdude wrote:Hi, I need help getting started on a mod for WZ 2100; where should I start? I know I need some programming tools and 3D modeling tools, but what else?

exactly what is it your wanting to do? the more info you supply the better answer your going to get. :3 xD
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the9thdude
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Re: Help getting started

Post by the9thdude »

Well, I'm looking to do a full conversion mod but I want to start by coding, but I don't really know where to begin. I think I want to start coding but I dunno what programs I should use or what programming language Warzone 2100 is.
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coolkid
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Re: Help getting started

Post by coolkid »

well im not to much in the dev process yet....

check here this may help alot also maybe try dl the latest beta's source code
http://wiki.wz2100.net/Start

someone else will probably be able to help better
the largest wz steam community http://steamcommunity.com/groups/wz2100 (all welcome to join help find matches find new relese and recruit new players)
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Buginator
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Re: Help getting started

Post by Buginator »

the9thdude wrote:Well, I'm looking to do a full conversion mod but I want to start by coding, but I don't really know where to begin. I think I want to start coding but I dunno what programs I should use or what programming language Warzone 2100 is.
If you want to do mods, then you have to understand the scripting language first, it is like C.
If you want to work on the source code, then that is in C.
If you want to do models, then use blender, or something like that.

Most all the mods modify text files, and you can open up whatever other mod you find with zip, and peek inside to see how they did it.
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