Crash when scavenger solder shoot twice

Intended behaviour or bugs in other software.
evadim
New user
Posts: 4
Joined: 01 Oct 2006, 20:42

Crash when scavenger solder shoot twice

Post by evadim »

Warzone2100 Version
Warzone2100 2.0.4 & 2.0.5-rc1

Operating System
System uname: 2.6.18-gentoo-r2 i686 Pentium III (Coppermine)
Gentoo Base System version 1.12.6
gcc-4.1.1, glibc-2.4-r4, 2.6.18-gentoo-r2 i686

Hardware Information
Radeon 9200 (RV280)

author:        Gareth Hughes, Keith Whitwell, others.
description:    ATI Radeon
license:        GPL and additional rights
vermagic:      2.6.18-gentoo-r2 mod_unload PENTIUMIII gcc-4.1
depends:        drm
parm:          no_wb:Disable AGP writeback for scratch registers
(int)
Xorg 7.1

Warzone2100 Configuration
config in attach

Bug Description
when scavenger solder shoot twice - segfault, i'm attach save - 1-2 min. play and look for it
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Last edited by Kamaze on 22 Nov 2006, 10:29, edited 1 time in total.
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DevUrandom
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Posts: 1690
Joined: 31 Jul 2006, 23:14

Re: Crash when scavenger solder shoot twice

Post by DevUrandom »

Could it be the same as http://wz2100.net/forum/index.php?topic=53.0 ?
What version of OpenAL are you using? (I thought the bug might have been fixed allready, maybe I am wrong...)
evadim
New user
Posts: 4
Joined: 01 Oct 2006, 20:42

Re: Crash when scavenger solder shoot twice

Post by evadim »

Thanks a lot & sorry for garbage post, simple upgrade from openal 0.0.8 to  0.0.8-r1 (gentoo) fix it.
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DevUrandom
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Joined: 31 Jul 2006, 23:14

Re: [SOLVED] Crash when scavenger solder shoot twice

Post by DevUrandom »

Anytime...