- I've been testing the 2.1?2 for 24h and I've found the following:
Gameplay- The pathfinding is bad... When my units find a wall, they just keep trying to run over it...
- I think the command turret's ranking is growing too fast... In the first mission I got it, he's already Veteran with only 160 kills...
- My commander and it's units have the "Retreat at Heavy Damage" option on. But when the commander's units (not itself) go to the repair facility, sometimes they just stand there, off the facility's range, and blocks prevents other units' repairs. This also happens when I just send any unit for repair
- When I restart the game, Fog of War option is reset to Full Fog
Engine- The sound sometimes stutter, like, I don't hear the Command Turret's fire sound
- Some times the mp3 music stops playing, and I have to hit esc twice to resume it
- However, sometimes the music overlaps itself, and I end listening to one music over the other.
- Sometimes I can't click the radar blips (like the green "Landing Zone", or the blue "Oil Resource"). The cursor never changes to the pointer.
- After about 10min of ininterrupt play, some sounds get "stuck", I send a wheeled vehicled somewhere and I still can hear it's engine for about 1 minute after it has stopped.
- Sometimes I can hear shots and hits but when I'm not focusing the action. Example: I'm at the Alpha Base, but I can still hear my units fighting NP near the canynon that leads to the east. This also happens with the "truck building" hum
Some bugs
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Tucalipe
- Trained

- Posts: 108
- Joined: 09 Mar 2008, 04:46
- Location: São Paulo, São Paulo, Brasil
Some bugs
Last edited by Tucalipe on 22 Mar 2008, 21:40, edited 1 time in total.
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DevUrandom
- Regular

- Posts: 1690
- Joined: 31 Jul 2006, 23:14
Re: Some bugs
Generaly the best place for bug reports is the bug tracker. Best you look through the list if your problems are already in it, and add a new report otherwise.
This way we will not forget the bugreports and you will know when they are fixed. (Or can bug us more when we do not fix it.
)
Bugs reported on the forums generally tend to vanish in the masses.
This way we will not forget the bugreports and you will know when they are fixed. (Or can bug us more when we do not fix it.
Bugs reported on the forums generally tend to vanish in the masses.
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Tucalipe
- Trained

- Posts: 108
- Joined: 09 Mar 2008, 04:46
- Location: São Paulo, São Paulo, Brasil
Re: Some bugs
Also, why some Ip's are blocked, despite they being Dinamic IP's?
Anyway, done it by hiding my ip... sorry...
Anyway, done it by hiding my ip... sorry...
Last edited by Tucalipe on 22 Mar 2008, 23:16, edited 1 time in total.
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Buginator
- Professional

- Posts: 3285
- Joined: 04 Nov 2007, 02:20
Re: Some bugs
Oh, they got you blocked also? Yeah, I just love GNA. >:(Tucalipe wrote: Also, why some Ip's are blocked, despite they being Dinamic IP's?
Anyway, done it by hiding my ip... sorry...
They seem to block IP ranges, since I also have dynamic, and have changed, but still no good.
The reason they say, is they want to block spammers, and at one point in time, another person using the IP range that your allocated was either a spammer, or had a zombie, and it got put on a list someplace.
How did you hide your IP? Did you use something like tor?
Back to the issue at hand, how could you play mp3 files? 2.1 don't got support for mp3s.
The sound & AI issues are known.
and it ends here.
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Tucalipe
- Trained

- Posts: 108
- Joined: 09 Mar 2008, 04:46
- Location: São Paulo, São Paulo, Brasil
Re: Some bugs
I don't play mp3's anymore, only ogg...
I have HideMyIP ;D
And by AI, you mean pathfinding? ???
I have HideMyIP ;D
And by AI, you mean pathfinding? ???