Also not bad in Rocky-maps to use water as cliffs. Looks like a gigantic monolith. I need some new ideas for cliffs-especially in Arizona maps. Very important: How can I improve my English?
Thanks for reading.
Regards
Well you must have seen this one.I never had the idea for the opposite-to use normal ground as water
Great. I just create this: The result of changing water into sand, is something “white”. Could be a salt dessert or better –snow like in Flagstaff/Arizona. But the best: I changed clifftile 71 into water and the result is, that the mountains are reflected in the water. Looks great in game, when the water is moving. The normal water between the snow/salt and the reflection is tile 16. I will make a map tommorowNoQ wrote: Well you must have seen this one.
That sounds like a job for a computer.I have to place about 6000!!! tiles manually
Berg wrote:I see your tiles and i have to say they look terrible ...
Hello Berg, now i see, what you want to say. I wrote, that i don`t like the cliffs in Arizona My subjective feeling). FlaME don`t use both cliff triangels and the others wrong. I want to try something new. Ok- I am not so happy with the landslide. But the water is not so bad. I was to enthusiastic when i wrote, that they are fantastic.Far away. Give me time. I make maps for a half year, because i could not see the 40oil/base NTW maps anymore. But this is again my subjective opinion. And i noticed, that there is a lack of maps in the addons section in the last time, because the other map makers have a real life with jobs, family...or they are working in the development for the campaign.Berg wrote:Basically they are tiles they do not look like a cliff the terrain engine allows you to use a texture over many squares why are you going backward in time to original warzone style. Warzone has a fantastic terrain render system that's being ignored.
viewtopic.php?f=33&t=2383&hilit=terrain#p23123
Yeah-thats the only i could say now.NoQ wrote:Yeah