WZ2100 `3dtool` (maybe something useful)

Discuss the future of Warzone 2100 with us.
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HCN-Trooper
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WZ2100 `3dtool` (maybe something useful)

Post by HCN-Trooper »

Hi guys,

I always wanted to mod with WZ but i can get any editor started.. :'(
and i´d like to make the WZ gameplay made into a FPS, when i have some time i´ll write about it later...
so i´d likeo see all .PIE models into:.3ds formats....)but my pc is too slow o work well with 3s max...
but i do already have a 3d exporter.... i requested to put the .pie module into 3d Object converter and the dev made and pt the module into his program. Here is his site:http://web.axelero.hu/karpo/

btw, i really like to this project i hope more ppl will join and make this game alive again :)

regards,

Seb
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Buginator
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Re: WZ2100 `3dtool` (maybe something useful)

Post by Buginator »

Right now, you can use Blender, and make models with that.

Then there is a conversion script for blender that should work once the kinks are out of it.

I don't know of any .pie to .obj or .3ds or any other converter that changes .pie into that.  You would have to write it yourself.
and it ends here.
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kage
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Re: WZ2100 `3dtool` (maybe something useful)

Post by kage »

blender can export to .3ds, at least, and probably .obj.
Deus Siddis
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Re: WZ2100 `3dtool` (maybe something useful)

Post by Deus Siddis »

kage wrote: blender can export to .3ds, at least, and probably .obj.
Last time I used blender's .3ds importer script, the models did not convert too accurately, I would guess that the exporter might not be much better.

The .obj exporter seemed to work fine though.
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