Yes- you were right! No need for any lessons. Flame is great and works without any problems. Ok-the first day i had some problems with the copy/paste/rotate-function. But thats all. If you seriously want to create maps, you need no lessons. Learning by doing! BLUEMAXIMAS manual is good - but not so important, Flames user interface is laid out in a clear and logical way. More important :
http://developer.wz2100.net/wiki/MappingTips (Thanks NoQ). The most important thing for me is: Make a playable map. We don`t want to enjoy beautiful landscapes during the game. The map must be balanced. And this is the greatest problem for me. So- this link
http://developer.wz2100.net/wiki/MappingTipsDesign was very important for me. DON´T HuRRY!
I know-i am speaking to much
What i want to say is- Flame is great ( i hate my Rockies in Flame-but in the testgames all looks fine)- and it is a succesfull change. However, there is still some time before i want to post my first map here. Please be patient.
Regards
Montetank
In case the WZ-game ends in a draw , the game winner will be determined by penalty shoot-out.