Scavenger Mod

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davesan
Greenhorn
Posts: 8
Joined: 28 Jun 2012, 17:26
Location: Portugal

Scavenger Mod

Post by davesan »

Hello all.
I'm currently working in a scavenger mod which its main idea is to play with scavengers, and its classical units and structures from the campaign. No add-ons, just the original units and structures.
Is anyone interested in helping me to develop this idea? I'm not experienced in modding though... Any kind of help is welcome.
Cheers and thanks once again.
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Rman Virgil
Professional
Professional
Posts: 3812
Joined: 25 Sep 2006, 01:06
Location: USA

Re: Scavenger Mod

Post by Rman Virgil »

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How would this be at least as interesting as the current dominant scav mod ?

Guess more details would help understand what your going for in gameplay that would be compelling.

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Impact = C x (R + E + A + T + E)

Contrast
Reach
Exposure
Articulation
Trust
Echo
.
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NoQ
Special
Special
Posts: 6226
Joined: 24 Dec 2009, 11:35
Location: /var/zone

Re: Scavenger Mod

Post by NoQ »

Your first problem is to find something to call it "truck" and "research facility".