Artillery moving closer and closer to target

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Sentenza
New user
Posts: 4
Joined: 04 Mar 2013, 17:01

Artillery moving closer and closer to target

Post by Sentenza »

Actually, it mostly happens when you have artillery assigned to a sensor, and then use the sensor to give queued up kill orders (shift+clicking on multiple buildings/mobs).
As they kill their targets they move towards the next (or the old that died? not sure) target, getting closer and closer, eventually being right next to what they''re attacking, getting killed by base defenses.

The sensor stays where it is, just getting in range of the targets you select.

Am I the only one having this issue?

P.S. I'm playing the campaign, in 3.1.0
Sentenza
New user
Posts: 4
Joined: 04 Mar 2013, 17:01

Re: Artillery moving closer and closer to target

Post by Sentenza »

Sorry about this post, I found the bug tracker after posting it, and the corresponding bug:
http://developer.wz2100.net/ticket/3343
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