Model View:

Texture Mapper:

Version 0.1(Initial test)
Features:
1.Save and Load
*Load exist pies
*Add multiple png texpages via pages.txt
*Save changes to pie
*Create new pies(maybe buggy because I didnt set polygon flags when creating new polygons)
2.Model View
*Rotating via holding right mouse button
*Scaling via holding middle mouse button
*WiredFrame using glCalls
*Highlights of vertices
*Highlights of connectors
*Highlights of selected vertices/connector
*Highlights of selected polygon
3.Editing
*vertice and connector selection via left mouse button
*remove all selected vertice/connector
*add new vertices
*move all selected vertice/connector
*pieslicer like polygon linker to make new polygons
*pieslicer like primitive texture mapper
4.GUI:
*fully integration of AntTweakBar 1.10,the GUI should be relatively descriptive and intuitive for new users.
Usage:
pietoaster [filename.pie]
Windows mingw exe and source(GPL v3,the source files and data files used should be compatible with 'later version',I also attached GPL v3 txt so I dont need to include that lame and long header in every source file I wrote) attached:





