Merowingg's Maps
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Merowingg
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- Joined: 15 Nov 2009, 13:05
- Location: Poland
Re: Merowingg's Maps
Wibble 199
Really thank you for your PM message
I see it is and you told me it is 3.0 version, I think you really should report this thing on 3.0 bugs forum thread also adding the pictures, and explaining the problem, but in really specific eay. I see also unbelievably high "towers" appeared, it happened once when I played with NoQ on other map, I tested the map on 2.3.7 version only, and there everythig is just fine, I think it might be the matter of game itself but I am not sure.. And did it happened once only or it continues on appearing ??
Thanx again !!
Really thank you for your PM message
I see it is and you told me it is 3.0 version, I think you really should report this thing on 3.0 bugs forum thread also adding the pictures, and explaining the problem, but in really specific eay. I see also unbelievably high "towers" appeared, it happened once when I played with NoQ on other map, I tested the map on 2.3.7 version only, and there everythig is just fine, I think it might be the matter of game itself but I am not sure.. And did it happened once only or it continues on appearing ??
Thanx again !!
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
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Merowingg
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- Posts: 2468
- Joined: 15 Nov 2009, 13:05
- Location: Poland
The NTW Wizard Map
Hello gentlemen 
I am happy to present another person from the NTW court
Surprisingly it is not the the Knight but the Wizard this time 
The map is called Wizard becuse it is entirely made to suit him, all the oval or shall i say circular terrarian features are to strenghten his magic ball
As the ball is of course in circular shape it draws energy from all circular places on the map 
NTW Wizard is smaller than Queen and King, it is 200 x 200 as the Wizard knows the more terrarian he uses the more power he needs to have.. The Wizard gave post nuclear people advanced bases Including very strong AA system and even Fortresses
The map is 26 oil in base, and another 4 per player on the map, in the most energetic places
The map is so designed that it could be played even 1 v 7.. and I do know people who will try it
and are able to win 
The map is NTW but different as I say
This time I wanted.. ekhm.. the Wizard wanted
the players to feel safe in their bases 
The terrarian has nice both features and tilesets
It is great fun without bases too !! I do want to inform, that if you see a map with entirely advanced bases, it does not mean you have to use them
or maybe not all the time 
Have fun gentlemen
Give power to the Wizard !!
I am happy to present another person from the NTW court
The map is called Wizard becuse it is entirely made to suit him, all the oval or shall i say circular terrarian features are to strenghten his magic ball
NTW Wizard is smaller than Queen and King, it is 200 x 200 as the Wizard knows the more terrarian he uses the more power he needs to have.. The Wizard gave post nuclear people advanced bases Including very strong AA system and even Fortresses
The map is 26 oil in base, and another 4 per player on the map, in the most energetic places
The map is so designed that it could be played even 1 v 7.. and I do know people who will try it
The map is NTW but different as I say
The terrarian has nice both features and tilesets
It is great fun without bases too !! I do want to inform, that if you see a map with entirely advanced bases, it does not mean you have to use them
Have fun gentlemen
Give power to the Wizard !!
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“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
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brakenfur
- Trained

- Posts: 182
- Joined: 26 Oct 2010, 02:46
Re: Merowingg's Maps
more NTW
the andance bases rock you can't doubt that but still keep making more maps and with the names with is next knight or jester though creative they are getting to be predictible. Even though i know you love high oil and all of your NTW maps are unique i think you should make more origal maps
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Merowingg
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- Joined: 15 Nov 2009, 13:05
- Location: Poland
Re: Merowingg's Maps
Yes brakenfur 54.. more NTWs.. I do wonder too if this is a good idea to create more of them 
I am not sure if you are speaking that my NTW Court maps names are predictible, or my NTW maps itself
If names.. yes as I already told who will appear
If you speak about NTWs itself, well those as for NTW natures are really predictible too.. but I do my best to ruin the NTW idea
ruin in positive way of course 
I am happy that you regard my NTWs as unique afterall
and I see you seem to know my passion to high oil too
but I already begun making middle oil or even low oil maps too 
And believe me I do try to make more original maps, I also think I do know what you mean by more original
Thank you for your post
Bye
I am not sure if you are speaking that my NTW Court maps names are predictible, or my NTW maps itself
I am happy that you regard my NTWs as unique afterall
And believe me I do try to make more original maps, I also think I do know what you mean by more original
Thank you for your post
Bye
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
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Merowingg
- Regular

- Posts: 2468
- Joined: 15 Nov 2009, 13:05
- Location: Poland
The Mantis Map
Hello Gentlemen 
The map is called Mantis becuse if you take a closer look at it you will see four Mantises
For example base 1 and 2, The circles with the numbers are her eyes
those long tunnels to the centre is her abdomen
the things to the right and left is her limbs
but of course you dont have to see this, its my imagination only
The map is 200 x 200 for 8 players with advanced bases, 21 oil in base and another 3.. per player in the centre
if you play without advanced bases I can say there is 5 oil next to the trucks, and the rest is somehow within the base area 
The map can be excellent for 2 v 2 v 2 v 2
but also for FFA
and 4 v 4 
The map was losing its spirit when I started to add features, that is why there is not many, but still they are there to complete the whole
I suppose there will be much fighting within those long tunnels
Have fun gentlemen
Bye
The map is called Mantis becuse if you take a closer look at it you will see four Mantises
The map is 200 x 200 for 8 players with advanced bases, 21 oil in base and another 3.. per player in the centre
The map can be excellent for 2 v 2 v 2 v 2
The map was losing its spirit when I started to add features, that is why there is not many, but still they are there to complete the whole
I suppose there will be much fighting within those long tunnels
Have fun gentlemen
Bye
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“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
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Merowingg
- Regular

- Posts: 2468
- Joined: 15 Nov 2009, 13:05
- Location: Poland
The Revolver Map
Hello Gentlemen 
The map is called Revolver becuse it looks like a revolver of a revolver
I hope you know what I mean
The only difference from original is that its capacity is eight bullets instead of six
bases I mean 
The map is 200 x 200 and as you can see entirely symetrical
The map is 6 oils in base, and another 9 per player outside of the base
Advanced bases included
The map has 5 villages
4 of which is hidden
and I bet you may figure it out where very soon, to reach it, well a little bit harder it will be
in those 4 hidden villages there is a total amount of 4000 oil in barrels
if you reach them soon enough it may change the gaming fortune into you 
The map is so designed that it can be easily set into top versus bottom
as I used my usual numering style
as well as FFA 
I have already noticed I went into "circles" and "Arizona" themes a little bit lately.. I assure I will try to change it with the next map
Have fun on the Revolver
and remember that ideas are bulletproof !! 
The map is called Revolver becuse it looks like a revolver of a revolver
The map is 200 x 200 and as you can see entirely symetrical
The map is 6 oils in base, and another 9 per player outside of the base
The map is so designed that it can be easily set into top versus bottom
I have already noticed I went into "circles" and "Arizona" themes a little bit lately.. I assure I will try to change it with the next map
Have fun on the Revolver
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“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
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Merowingg
- Regular

- Posts: 2468
- Joined: 15 Nov 2009, 13:05
- Location: Poland
The Nasty Net Map
Hello Gentlemen 
Previously I assured there will be a break from circles and Arizona and there is
The map is called Nasty Net from two obvious reasons
It is nasty and it is net in shape 
The net thing I dont have to explain
about "nasty" well.. try to play on it
and you will for sure understand 
The map is 200 x 200 again.. I promise I will try to change the size I often use next time..
The map is for 4 players, 5 oil in base, and another 17 around the map
and believe me it is worth visiting corners on some of my maps
Advanced bases included
the savage Scavengers are optional here too 
I have made the terrarian as rich as possible in textures and features, but on such stripes of land it was hard.. so i tried not to overwhelm it
Have fun on Nasty Net, and remember.. if all goes nasty.. it was intended
Have fun
Bye
Previously I assured there will be a break from circles and Arizona and there is
The map is called Nasty Net from two obvious reasons
The net thing I dont have to explain
The map is 200 x 200 again.. I promise I will try to change the size I often use next time..
The map is for 4 players, 5 oil in base, and another 17 around the map
I have made the terrarian as rich as possible in textures and features, but on such stripes of land it was hard.. so i tried not to overwhelm it
Have fun on Nasty Net, and remember.. if all goes nasty.. it was intended
Have fun
Bye
You do not have the required permissions to view the files attached to this post.
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
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Merowingg
- Regular

- Posts: 2468
- Joined: 15 Nov 2009, 13:05
- Location: Poland
The Factory Map
Hello gentlemen 
The map is called factory because it is one big factory
outside of which the players bases are placed
Maybe it is the biggest factory in Warzone history ?? 
The map is for 4 players, it is 220 x 220 so finally different
I added extra 20 to make the factory as big as possible 
Advanced bases and scavengers included
but I want to inform you, that not all buildings which belongs to scavengers are the scavengers structures, by this I mean, I have added nice building called "cooling tower" to the map, it looks nice, especially on this factory map, but I have attached it to scavengers because if i have add it to the players they would see the map..
I wanted to see what happens if I add new thing, and how it works..
If you not turn on the scavengers, you will not see this new buildings at all 
The map is 5 oil in base and another 15 per player on the map
With this map I wanted to ahieve a spirit of very big factory
filled with concrete
I hope I managed.. The terrarian outside the factory is natural, but with concrete border all changes into cold manufacturing factory 
I will make the version for 8 players now as the map is really big, but I wanted it to be so.
There is a lot of nice features on it, and multiple terraces
Have fun
The map is called factory because it is one big factory
The map is for 4 players, it is 220 x 220 so finally different
Advanced bases and scavengers included
I wanted to see what happens if I add new thing, and how it works..
The map is 5 oil in base and another 15 per player on the map
With this map I wanted to ahieve a spirit of very big factory
I will make the version for 8 players now as the map is really big, but I wanted it to be so.
There is a lot of nice features on it, and multiple terraces
Have fun
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“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
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NoQ
- Special

- Posts: 6226
- Joined: 24 Dec 2009, 11:35
- Location: /var/zone
Re: Merowingg's Maps
I couldn't resist the desire of adding a few custom textures to this map after all (*:
(i just hope i didn't break anything)
(i just hope i didn't break anything)
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Maps | Tower Defense | NullBot AI | More NullBot AI | Scavs | More Scavs | Tilesets | Walkthrough | JSCam
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Merowingg
- Regular

- Posts: 2468
- Joined: 15 Nov 2009, 13:05
- Location: Poland
Re: Merowingg's Maps
How dare you !!
You will be hering from my lawer !!
I am kidding of course
Thank you very much
Looks nice 
I am kidding of course
Thank you very much
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
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brakenfur
- Trained

- Posts: 182
- Joined: 26 Oct 2010, 02:46
Re: Merowingg's Maps
nice map Mero i must say this has got to be one of your lowest oil maps and the scavs can be a pain at first but over all nice map keep up the good work
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Merowingg
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- Posts: 2468
- Joined: 15 Nov 2009, 13:05
- Location: Poland
Re: Merowingg's Maps
Hi brakenfur 54 
Thank you for your opinion and observation
The only thing I have to disagree with you is about your sentence that this map is one of my lowest oil maps, well it is not true
I have some even lower tha this one 
I am trying to do my best all the time
Bye
Thank you for your opinion and observation
The only thing I have to disagree with you is about your sentence that this map is one of my lowest oil maps, well it is not true
I am trying to do my best all the time
Bye
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
-
Merowingg
- Regular

- Posts: 2468
- Joined: 15 Nov 2009, 13:05
- Location: Poland
The Factory Map V3
Hello Gentlemen 
The Factory V3 map is identical as The Factory map with only two differences
V3 is for eight players, and I have placed some structures on empty spaces remaining after the scavengers "cooling tower" structures
so the map is maintained at the same dense featured level 
The map is 5 oil in base and another 15 on the map per player
The map is good to be played top versus bottom or 2 v 2 v 2 v 2
Have fun in bigger group now
Bye
The Factory V3 map is identical as The Factory map with only two differences
V3 is for eight players, and I have placed some structures on empty spaces remaining after the scavengers "cooling tower" structures
The map is 5 oil in base and another 15 on the map per player
The map is good to be played top versus bottom or 2 v 2 v 2 v 2
Have fun in bigger group now
Bye
You do not have the required permissions to view the files attached to this post.
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
-
Merowingg
- Regular

- Posts: 2468
- Joined: 15 Nov 2009, 13:05
- Location: Poland
The Rotation Map
Hello Gentlemen 
The map is called Rotation because all those islands and shapes seem to be rotating all the time
The map is 200 x 200 I think I like this size most
I also like Arizona tiles most 
The map is for four players, advanced bases included, scavengers included too
It was my purpose to make the map with limited space, so if you cannot build here there and everywhere.. it was intended
Although if you think a little there is enough space 
Hovers are not necessary to win the game, although the first to research them, may be really dangerous to the others, as on the small islands, on each there is an oil resource
The map is 4 oil in base and another 12 per player around the map
Have fun on Rotation and dont get dizzy
The map is called Rotation because all those islands and shapes seem to be rotating all the time
The map is 200 x 200 I think I like this size most
The map is for four players, advanced bases included, scavengers included too
It was my purpose to make the map with limited space, so if you cannot build here there and everywhere.. it was intended
Hovers are not necessary to win the game, although the first to research them, may be really dangerous to the others, as on the small islands, on each there is an oil resource
The map is 4 oil in base and another 12 per player around the map
Have fun on Rotation and dont get dizzy
You do not have the required permissions to view the files attached to this post.
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
-
Merowingg
- Regular

- Posts: 2468
- Joined: 15 Nov 2009, 13:05
- Location: Poland
The Squared V12 Map
Hello Gentlemen 
I have recoloured The Squared map preview !!
All who know me know that I have Squared obsession
That is why I decided to make another squared but in Urban tiles type
It is identical as all my typical Squared maps, but it has nice looking Urban tileset 
The map is 200 x 200 for 8 players, 24 oil in base, no advanced bases..
I am only reminding the facts
Have fun on different terrarian
Bye
I have recoloured The Squared map preview !!
All who know me know that I have Squared obsession
That is why I decided to make another squared but in Urban tiles type
The map is 200 x 200 for 8 players, 24 oil in base, no advanced bases..
I am only reminding the facts
Have fun on different terrarian
Bye
You do not have the required permissions to view the files attached to this post.
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero