There have been a lot of mappers and modders waiting to see their work on
http://addons.wz2100.net/ or
http://addons.wz2100.net/master. Please be advised your wait is now over.
Thanks to the additional reviewers we've aquired (Berg, Olson, Perseus, tmp501), and the return of Merowingg and myself there are currently no submissions waiting to be reiveiwed.
You can quickly check if you have any unapproved submissions by visiting the
Submit page. From their click on any submission that was not approved then delete "submit" from the address bar of your web browser and hit "go/enter." From there you'll be able to see our reviews/ratings. The reviews should state what needs to be changed in order to move it to the approved list. If the comments are not clear then please either request a clarification here, contact an active
Helper or find us in any of the
official IRC channels.
Just a reminder:
The Submit page wrote:
If you are uploading a map, it must be named: #c-[mapname].wz, where # is the number of players.
[mapname] may not contain any spaces or exceed 35 characters in length.
- Do not create maps that have the same name.
- Do not convert 8 or 4 player maps to 7/6/5/3 players and leave the name the same!
- All maps should have a version number in them, until the final map is done.
- All mods with maps in them should be listed under MODS, not maps!
Also, Advanced Bases (Upgraded Factories, Research Labs, Power gens, a few base defenses) are appreciated.
P.S. One of the most common reasons a map is rejected is because oil resources are unable to be captured. Please place oil resources a minimum of 5 tiles away from the edge of a map, and 2 tiles from a cliff face.
This is why some features aren't implemented: http://forums.wz2100.net/viewtopic.php?f=30&t=7490&view=unread#p87241