TODO for campaign improvement

Discuss the future of Warzone 2100 with us.
icyflames
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Re: TODO for campaign improvement

Post by icyflames »

Why bother?

It's balanced for campaign as it is right? Why change it? I think people need to realise that balancing is an extremely delicate act and balancing for one type of game isn't necessarily applicable to another type. Map design, resource availability, AI behaviour and tech tree limitation all play important factors in this.

I think campaign is fine as it is. No need to do weird things to it.
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Crymson
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Re: TODO for campaign improvement

Post by Crymson »

icyflames wrote:Why bother?

It's balanced for campaign as it is right? Why change it? I think people need to realise that balancing is an extremely delicate act and balancing for one type of game isn't necessarily applicable to another type. Map design, resource availability, AI behaviour and tech tree limitation all play important factors in this.

I think campaign is fine as it is. No need to do weird things to it.
It needs some work done since they messed with the projectile code, and now things are not the same as the original.
That means, they need to tweak a few things to make the balance a bit better.