Build Orders
-
Iluvalar
- Regular

- Posts: 1828
- Joined: 02 Oct 2010, 18:44
Re: Build Orders
Starting with a lab that res your chosen weapon is a lot more interesting in 3.1 than a factory.
A pure rush is the only thing that work and start with a factory. We can ask NoQ, but then, it would be FRFC with the first research being the htrack.
A pure rush is the only thing that work and start with a factory. We can ask NoQ, but then, it would be FRFC with the first research being the htrack.
Heretic 2.3 improver and proud of it.
-
aubergine
- Professional

- Posts: 3462
- Joined: 10 Oct 2010, 00:58
Re: Build Orders
@Nameless - the wiki I use has export to PDF, Word and XML built right in, and the web pages it outputs are all XHTML compliant.
Fancy giving a it a go? If nothing else we can start getting some content published for people to look at
Fancy giving a it a go? If nothing else we can start getting some content published for people to look at
"Dedicated to discovering Warzone artefacts, and sharing them freely for the benefit of the community."
-- https://warzone.atlassian.net/wiki/display/GO
-- https://warzone.atlassian.net/wiki/display/GO
-
Nameless
- Trained

- Posts: 176
- Joined: 03 May 2010, 08:25
- Location: Space, the Final Frontier
Re: Build Orders
Already on it. You should have a pm waiting for youaubergine wrote:@Nameless - the wiki I use has export to PDF, Word and XML built right in, and the web pages it outputs are all XHTML compliant.
Fancy giving a it a go? If nothing else we can start getting some content published for people to look at
As an side; I've already begun outlining a series of initial milestones that I hope to achieve. Thanks to those crazy Koreans of StarCraft progamer fame and those who proceeded us in this manner.. these initial milestones will be heavily based on the work and knowledge StarCraft as well any other relevant RTS games out there. Aside from the obvious, the list includes;
- 1) the adoption of terms and definitions that seem relevant to WZ
- 2) the adaption of StarCraft's Broodwar's Terran's builds into WZ builds
- 3) the adaption of StarCraft's Broodwar's Protoss's builds into WZ builds
- 4) the adaption of StarCraft's Broodwar's Zerg's builds into WZ builds
- 5) the adoption / adaption of strategies and techniques that benefit many a player (another thing I see undeveloped in WZ)
If you're reading this; you're awesome.
-
effigy
- Regular

- Posts: 1217
- Joined: 22 Jan 2010, 03:21
Re: Build Orders
Have you tested these builds in MP?Nameless wrote:Already on it. You should have a pm waiting for youaubergine wrote:@Nameless - the wiki I use has export to PDF, Word and XML built right in, and the web pages it outputs are all XHTML compliant.
Fancy giving a it a go? If nothing else we can start getting some content published for people to look at
As an side; I've already begun outlining a series of initial milestones that I hope to achieve. Thanks to those crazy Koreans of StarCraft progamer fame and those who proceeded us in this manner.. these initial milestones will be heavily based on the work and knowledge StarCraft as well any other relevant RTS games out there. Aside from the obvious, the list includes;
- 1) the adoption of terms and definitions that seem relevant to WZ
- 2) the adaption of StarCraft's Broodwar's Terran's builds into WZ builds
- 3) the adaption of StarCraft's Broodwar's Protoss's builds into WZ builds
- 4) the adaption of StarCraft's Broodwar's Zerg's builds into WZ builds
- 5) the adoption / adaption of strategies and techniques that benefit many a player (another thing I see undeveloped in WZ)
This is why some features aren't implemented: http://forums.wz2100.net/viewtopic.php?f=30&t=7490&view=unread#p87241
-
Nameless
- Trained

- Posts: 176
- Joined: 03 May 2010, 08:25
- Location: Space, the Final Frontier
Re: Build Orders
@effigy; the builds in question don't even exist yet
but I'm hoping that they'll be. So far I've just tested one build against the easy/medium 2.3.9, and 3.1 beta 6 comps.. with a wide variety of success. I'll be posting the anything I come up with on the wiki-space provided by aubergine, my personal webspace, and possibly here. (links to be posted later).
@aubergine; fancy trying it again?
@aubergine; fancy trying it again?
If you're reading this; you're awesome.
-
aubergine
- Professional

- Posts: 3462
- Joined: 10 Oct 2010, 00:58
Re: Build Orders
@nameless you are now space admin in the Guide space
https://warzone.atlassian.net/wiki/display/Guide
Space can be renamed or whatever - you have full privs to do anything in there.
Space can be renamed or whatever - you have full privs to do anything in there.
"Dedicated to discovering Warzone artefacts, and sharing them freely for the benefit of the community."
-- https://warzone.atlassian.net/wiki/display/GO
-- https://warzone.atlassian.net/wiki/display/GO
-
effigy
- Regular

- Posts: 1217
- Joined: 22 Jan 2010, 03:21
Re: Build Orders
@Namelss, the reason I ask is that I'm not familar with SC build orders, and I'm wondering how applicable they are, and as such, if they should be advertised untested.
This is why some features aren't implemented: http://forums.wz2100.net/viewtopic.php?f=30&t=7490&view=unread#p87241
-
Nameless
- Trained

- Posts: 176
- Joined: 03 May 2010, 08:25
- Location: Space, the Final Frontier
Re: Build Orders
Sweet!.. now let's hope I don't get into too much trouble now eh?aubergine wrote:@nameless you are now space admin in the Guide spacehttps://warzone.atlassian.net/wiki/display/Guide
Space can be renamed or whatever - you have full privs to do anything in there.
SC builds in their original form are nowhere even compatible with WZ-type builds, but the underlying mechanics, techniques and strategies are more or less universal in any RTS game. Admittedly, many of the builds may not even be translatable but I feel that this is a step in the right direction, inspiration-wise or not.effigy wrote:@Namelss, the reason I ask is that I'm not familar with SC build orders, and I'm wondering how applicable they are, and as such, if they should be advertised untested.
As for being advertised untested? Well, there are those who like to live dangerously
If you're reading this; you're awesome.
-
aubergine
- Professional

- Posts: 3462
- Joined: 10 Oct 2010, 00:58
Re: Build Orders
Everything has to start somewhere - even if there are issues with the initial builds that are documented, it will encourage people to try new things and share their experiences, at which point the builds will get better and better.
I'm very interested in nameless' content template which includes a section on how to combat an enemy using a build, and also the section on where the build will be of most benefit - I think these, once tested and refined, will really help players gain a much deeper insight in to the various strategies and gameplay styles.
I'm very interested in nameless' content template which includes a section on how to combat an enemy using a build, and also the section on where the build will be of most benefit - I think these, once tested and refined, will really help players gain a much deeper insight in to the various strategies and gameplay styles.
"Dedicated to discovering Warzone artefacts, and sharing them freely for the benefit of the community."
-- https://warzone.atlassian.net/wiki/display/GO
-- https://warzone.atlassian.net/wiki/display/GO
-
effigy
- Regular

- Posts: 1217
- Joined: 22 Jan 2010, 03:21
Re: Build Orders
To beginnings! 
This is why some features aren't implemented: http://forums.wz2100.net/viewtopic.php?f=30&t=7490&view=unread#p87241
-
Nameless
- Trained

- Posts: 176
- Joined: 03 May 2010, 08:25
- Location: Space, the Final Frontier
Re: Build Orders
...
To those curious enough to see what happening on a more daily basis; visit http://warzone2100.zxq.net.
Taken ad verbatim; "this is my personal, albeit temporary website that serves as the launchpad of all my WZ related ideas and projects in their rawest form. This website also attempts to document anything I do WZ-related."
I created the (sub-)domain (on one of those rinky-dink site-hosters) because it better suites my general workflow and I've never liked the idea of having an overlord no matter how benign ( sorry aubergine
).
Unless otherwise stated the resulting documentation found within the site is released under the same conditions of WZ itself (GPL?) of not then GPL.
If anyone has other suggestions to where i could upload to that's WZ-related, feel free to suggest something 'cause aubergine's wiki solution just wasn't for me
To those curious enough to see what happening on a more daily basis; visit http://warzone2100.zxq.net.
Taken ad verbatim; "this is my personal, albeit temporary website that serves as the launchpad of all my WZ related ideas and projects in their rawest form. This website also attempts to document anything I do WZ-related."
I created the (sub-)domain (on one of those rinky-dink site-hosters) because it better suites my general workflow and I've never liked the idea of having an overlord no matter how benign ( sorry aubergine
Unless otherwise stated the resulting documentation found within the site is released under the same conditions of WZ itself (GPL?) of not then GPL.
If anyone has other suggestions to where i could upload to that's WZ-related, feel free to suggest something 'cause aubergine's wiki solution just wasn't for me
If you're reading this; you're awesome.
-
JDW
- Regular

- Posts: 1669
- Joined: 18 May 2010, 20:44
Re: Build Orders
Nameless wrote:...
To those curious enough to see what happening on a more daily basis; visit http://warzone2100.zxq.net.
Nice
Go ArchLinux User !!!
"Speak when you are angry and you will make the best speech you will ever regret."
-- Ambrose Bierce
-- Ambrose Bierce
-
aubergine
- Professional

- Posts: 3462
- Joined: 10 Oct 2010, 00:58
Re: Build Orders
@Nameless - would it be ok if I copy some of the content to my wiki as well? (with links back to your site of course)
"Dedicated to discovering Warzone artefacts, and sharing them freely for the benefit of the community."
-- https://warzone.atlassian.net/wiki/display/GO
-- https://warzone.atlassian.net/wiki/display/GO
-
Nameless
- Trained

- Posts: 176
- Joined: 03 May 2010, 08:25
- Location: Space, the Final Frontier
Re: Build Orders
I don't see why not
but a word of warning; not all of it may make sense and I was planning on doing so at the end of each month.
If you're reading this; you're awesome.
-
aubergine
- Professional

- Posts: 3462
- Joined: 10 Oct 2010, 00:58
Re: Build Orders
Well, on my wiki I was thinking of adapting it anyway - so while you're guide will be aimed more at players, I might try creating a parallel version that is more aimed at AI developers, for example linking to relevant API features or providing code samples, etc. What do you think?
"Dedicated to discovering Warzone artefacts, and sharing them freely for the benefit of the community."
-- https://warzone.atlassian.net/wiki/display/GO
-- https://warzone.atlassian.net/wiki/display/GO