It is known that the heavy bodies are stronger than the light bodies. I propose to change that by running my autobalance script on every bodies. That way, the leopard will be better than python (at least for some weapons). The way we all jam on python will be over.
This will not change the research time progression. For exemple, the python will still be a bit stronger than the cobra. But with some design, the cobra could be preferred anyway. That will make more design option possible.
![Smile :)](./images/smilies/icon_smile.gif)
1-B) Propulsion balance
Tracks (tracked01)* 84%
Hover (hover01)* 77%
Half-tracks (HalfTrack)* 86%
Naval (Naval)* 124%
Again, the result will be that htracks will be stronger than wheel, but by a much smaller gap. It will be possible to keep on wheel for speed and the design choice will just be better.
3) Weapons selected manually from the autobalance suggestions to fit most players complaints :
3-A) Incendiary Artilleries : much stronger than they should.
3-B)Inferno (Flame2) and Plasmite heavy adjustement. I know we voter for balanced flamers, but that was before they fix the armor bug
![Bigger Grin XD](./images/smilies/icon_xd.gif)
3-C) Vtol bombs : Late bomb are very strong and early one are useless.
3-D) Nexus links and EMP cannon need a boost !
4) More changes ! Until now, that's the old "option 2" but i got more request I believe they are legitimate.
4-A) MRA reevaluation. The MRA now shoot straight obviously it made it stronger than before.
4-B) The "twins" TAG and TAC are too much stronger compared to the low amount of time it take to get them.
Is there anything I forgot ?
This is a real suggestion. If enough players approve this I gonna make it. Be rational, we need some balance change and we need to all come to agree on the same plan.