Body Color and building turn idea
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Systemofatoad
- Greenhorn
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Body Color and building turn idea
First of all you build your first factory it always faces south, (so does the cyborg,and vtol factory) I believe you should have the option to turn in 90 degrees. Also, when you design your units the color of the weapon and wheel propulsion is for example blue...why not the body? Explain.
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Ubermad
- Trained

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- Location: Stockholm, Sweden
Re: Body Color and building turn idea
the ability to face the buildings are planed for 3.0.
the color of the weapon and propulsion are your colors, as the (Red) player has red on his weapons and propulsion. if the body can be colored it would look awful, i think so anyway
the color of the weapon and propulsion are your colors, as the (Red) player has red on his weapons and propulsion. if the body can be colored it would look awful, i think so anyway
yay, lolcakez! *omnomnomnom*


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JDW
- Regular

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Re: Body Color and building turn idea
The direction in which structures can be made to face is already an Accepted Idea on the Frequently Proposed List (FPI)

I'm not sure if it's being worked on for 3.0, but if it is, then that's great! And also the FPI would need updating (Moving this idea from the Accepted ideas section to the Ideas Scheduled for 3.0 section or any other relevant one).Accepted Ideas
These are ideas that have been accepted as desirable, but nobody has started working on it yet. If you want to have a go at it, feel free!
...
Improved visibility model that does not leak information (eg oil wells disappear when built on)
In-game tech tree
Choose direction structures face when building them
Last edited by JDW on 03 Jul 2010, 20:36, edited 1 time in total.
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JDW
- Regular

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Re: Body Color and building turn idea
I don't know about everyone else here, but the color coding of bodies helps me to identify units much faster occasionally. Especially when I have many units and my view is zoomed out to the max on the map.Systemofatoad wrote:Also, when you design your units the color of the weapon and wheel propulsion is for example blue...why not the body? Explain.
"Speak when you are angry and you will make the best speech you will ever regret."
-- Ambrose Bierce
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Ubermad
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Re: Body Color and building turn idea
that helps me toj0shdrunk0nwar wrote:I don't know about everyone else here, but the color coding of bodies helps me to identify units much faster occasionally. Especially when I have many units and my view is zoomed out to the max on the map.
yay, lolcakez! *omnomnomnom*


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JDW
- Regular

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Re: Body Color and building turn idea
Off Topic: Ubermad, I love your avatar, makes me smile whenever I see it! 
"Speak when you are angry and you will make the best speech you will ever regret."
-- Ambrose Bierce
-- Ambrose Bierce
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MetalWarrior95
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Re: Body Color and building turn idea
There should be colored body, because iam anoyed when i use the body that is difrient then my color...
Too me its alot of stress when your units bodies dont have same color...
Too me its alot of stress when your units bodies dont have same color...
Il crush you!If i get crushed,il crush you twice stronger!!If you crush me again,then il blow up your PC!!
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Zarel
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- Location: Minnesota, USA
Re: Body Color and building turn idea
FPI, as others have mentioned.Systemofatoad wrote:First of all you build your first factory it always faces south, (so does the cyborg,and vtol factory) I believe you should have the option to turn in 90 degrees.
The only way to tell same-size bodies apart is by their color. Shape differences are extremely difficult to see. You wouldn't be able to tell apart a Truck Viper Wheels and a Truck Retaliation Wheels if it weren't for the color.Systemofatoad wrote:Also, when you design your units the color of the weapon and wheel propulsion is for example blue...why not the body? Explain.
You have propulsion and weapon for teamcoloring. It's enough. Units look tacky when the whole thing is the same color.
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Ubermad
- Trained

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Re: Body Color and building turn idea
thank you!j0shdrunk0nwar wrote:Off Topic: Ubermad, I love your avatar, makes me smile whenever I see it!
yay, lolcakez! *omnomnomnom*


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Romano FC
- New user
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- Joined: 11 May 2011, 15:23
Re: Body Color and building turn idea
Could the buildings be designed in that way that they have accents of your teams 'color'.
For example the research facility where the big R is at let it color in your teams color together with some accents for each building.
For example the research facility where the big R is at let it color in your teams color together with some accents for each building.
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Jorzi
- Regular

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Re: Body Color and building turn idea
Current master build has teamcolored buildings. Also there is nothing preventing you from painting teamcolor on your bodies. To do this you need to make a mod. EDIT: This method doesn't currently work, apparently the bodies don't use the tcmask even if there is one
You need to edit the .pie file of the body in a text editor and change the line TYPE 200 to TYPE 10200
This is how it would be done however, also you can use the same method to repaint any texture you wish...
1. Go to your warzone install folder, open the file base.wz using winrar or 7zip (winzip sucks and may not work)
2. from base.wz extract the folder "texpages"
3. open the image "page-14-droid-hubs.png" in gimp/photoshop/whatever (not mspaint, that one also sucks)
4. add a new transparent layer on top of the image and paint the areas black where you want teamcolor (it uses the alpha channel for determining where to apply teamcolor, partial transparency is ignored)
5. save the new layer as "page-14_tcmask.png", spelling is important here. (save only the transparent layer, delete the original texture underneath)
6. Go back to your warzone folder. In the folder "mods" create a new folder and call it something like "teamcolormod". In the teamcolormod folder create another new folder called "texpages" (spelling is important) and copy your new image into this folder.
7. Create a new shortcut for warzone (copy the warzone.exe and choose Paste shortcut instead of paste) then rightclick the shortcut and select properties. In the field called "Target:" add the text --mod=teamcolormod after the file path outside the citation marks.
8. Run the shortcut, YAY
This is how it would be done however, also you can use the same method to repaint any texture you wish...
1. Go to your warzone install folder, open the file base.wz using winrar or 7zip (winzip sucks and may not work)
2. from base.wz extract the folder "texpages"
3. open the image "page-14-droid-hubs.png" in gimp/photoshop/whatever (not mspaint, that one also sucks)
4. add a new transparent layer on top of the image and paint the areas black where you want teamcolor (it uses the alpha channel for determining where to apply teamcolor, partial transparency is ignored)
5. save the new layer as "page-14_tcmask.png", spelling is important here. (save only the transparent layer, delete the original texture underneath)
6. Go back to your warzone folder. In the folder "mods" create a new folder and call it something like "teamcolormod". In the teamcolormod folder create another new folder called "texpages" (spelling is important) and copy your new image into this folder.
7. Create a new shortcut for warzone (copy the warzone.exe and choose Paste shortcut instead of paste) then rightclick the shortcut and select properties. In the field called "Target:" add the text --mod=teamcolormod after the file path outside the citation marks.
8. Run the shortcut, YAY
Last edited by Jorzi on 19 Feb 2012, 14:11, edited 1 time in total.


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codj
- Greenhorn
- Posts: 13
- Joined: 14 Feb 2012, 20:51
Re: Body Color and building turn idea
hi i see the image but i dont know what are the pieces that form one body in particular
i want to put the skin of a real cobra in the body cobra , and transformate all unit in that way
i want to put the skin of a real cobra in the body cobra , and transformate all unit in that way
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Jorzi
- Regular

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Re: Body Color and building turn idea
I marked the used parts in red 
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codj
- Greenhorn
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Re: Body Color and building turn idea
hi ive edited that picture but is doesnt take any changes in the game, what else ive to do?
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Jorzi
- Regular

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Re: Body Color and building turn idea
Go to your warzone folder and put it in mods/autoload/mymod/texpages/
If the folders do not exist, create them
If the folders do not exist, create them


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